paysages3d/src/definition
Michaël Lemaire 230fd6644e Merge branch 'master' into vegetation
Conflicts:
	src/basics/Color.inline.cpp
2015-12-09 00:40:47 +01:00
..
AtmosphereDefinition.cpp Removed header inlining of Vector3 and Color methods 2015-12-09 00:32:29 +01:00
AtmosphereDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CameraDefinition.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CameraDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CloudLayerDefinition.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
CloudLayerDefinition.h Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
CloudsDefinition.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
CloudsDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
definition.pro Simplified project files + lazy init of data files 2015-10-19 01:39:22 +02:00
definition_global.h Merge branch 'master' into vegetation 2015-11-20 01:10:06 +01:00
DefinitionDiff.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
DefinitionDiff.h Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
DefinitionNode.cpp Merge branch 'master' into vegetation 2015-12-04 00:04:07 +01:00
DefinitionNode.h Merge branch 'master' into vegetation 2015-11-18 19:41:54 +01:00
DefinitionWatcher.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
DefinitionWatcher.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
DiffManager.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
DiffManager.h Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
FloatDiff.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FloatDiff.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FloatNode.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FloatNode.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
GodRaysDefinition.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
GodRaysDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
IntDiff.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
IntDiff.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
IntNode.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
IntNode.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Layers.cpp Better OpenGL error checking + opengl header refactoring 2015-12-03 23:04:50 +01:00
Layers.h Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
LayersDiff.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
LayersDiff.h Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
NoiseNode.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
NoiseNode.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
PaintedGrid.cpp Speeded up compile time 2015-11-18 19:37:00 +01:00
PaintedGrid.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
PaintedGridBrush.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
PaintedGridBrush.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
PaintedGridData.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
PaintedGridData.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Scenery.cpp Merge branch 'master' into vegetation 2015-12-04 00:04:07 +01:00
Scenery.h Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
SurfaceMaterial.cpp Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
SurfaceMaterial.h Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
TerrainDefinition.cpp Speeded up compile time 2015-11-18 19:37:00 +01:00
TerrainDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
TerrainHeightMap.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
TerrainHeightMap.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
TextureLayerDefinition.cpp Merge branch 'master' into vegetation 2015-11-20 01:10:06 +01:00
TextureLayerDefinition.h Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
TexturesDefinition.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
TexturesDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
TimeManager.cpp Refactored layers system to work better as DefinitionNode 2015-11-20 01:07:31 +01:00
TimeManager.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
VegetationDefinition.cpp Fixed vegetation definition, due to layers refactoring in master 2015-11-20 01:16:48 +01:00
VegetationDefinition.h Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
VegetationInstance.cpp Optimized vegetation branches rendering 2015-11-10 00:15:30 +01:00
VegetationInstance.h Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
VegetationLayerDefinition.cpp Fixed vegetation definition, due to layers refactoring in master 2015-11-20 01:16:48 +01:00
VegetationLayerDefinition.h Fixed vegetation definition, due to layers refactoring in master 2015-11-20 01:16:48 +01:00
VegetationModelDefinition.cpp Format 2015-11-18 17:22:33 +01:00
VegetationModelDefinition.h Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
VegetationPresenceDefinition.cpp Merge branch 'master' into vegetation 2015-12-09 00:40:47 +01:00
VegetationPresenceDefinition.h Merge branch 'master' into vegetation 2015-11-09 22:38:00 +01:00
WaterDefinition.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
WaterDefinition.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Zone.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Zone.h Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00