paysages3d/src
Michaël Lemaire 2be80bf8e2 Fixed aerial perspective being applied at wrong location in clouds
It was applied at the enter point of the walking algorithm, which
was the camera when it was inside a cloud layer.

Now it is applied at the first found segment, which is still not
optimal but better.

The bruneton model was also fixed to not produce black results for
aerial perspective exactly at the camera location.
2015-10-09 00:43:32 +02:00
..
basics Added automatic tessellation near camera frustum culling 2015-10-08 19:20:44 +02:00
definition Added automatic tessellation near camera frustum culling 2015-10-08 19:20:44 +02:00
experiments/bruneton Made bruneton source code dump intermediary textures 2013-12-25 18:01:44 +01:00
interface Fixed aerial perspective being applied at wrong location in clouds 2015-10-09 00:43:32 +02:00
render Fixed aerial perspective being applied at wrong location in clouds 2015-10-09 00:43:32 +02:00
system Added an initial loading screen 2015-09-14 19:25:54 +02:00
tests Added automatic tessellation near camera frustum culling 2015-10-08 19:20:44 +02:00
common.pri Renaming editing -> interface/desktop 2013-11-14 21:46:47 +01:00
paysages.pro Removed unused preview renderers 2015-08-12 22:53:54 +02:00