.. |
atmosphere
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paysages : Progress on bruneton atmospheric model (WIP).
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2012-12-15 10:14:57 +00:00 |
shared
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
terrain
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-10 22:05:53 +00:00 |
tools
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paysages : Progress on bruneton atmospheric model (WIP).
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2012-12-15 10:14:57 +00:00 |
array.c
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paysages: Threaded previews (WIP).
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2012-04-29 15:14:37 +00:00 |
array.h
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paysages: Save and load methods have been uniformized + end of the functions.h.
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2012-01-29 17:39:56 +00:00 |
auto.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
auto.h
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
camera.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
camera.h
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paysages : Factorized layer management + started terrain canvas layers (WIP).
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2012-07-10 14:28:47 +00:00 |
clouds.c
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paysages : Small improvements.
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2012-12-08 14:12:02 +00:00 |
clouds.h
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paysages : Add clouds type with simplified settings (WIP).
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2012-12-05 15:35:25 +00:00 |
color.c
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paysages : Several bugfixes.
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2012-11-24 14:19:43 +00:00 |
color.h
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
curve.c
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |
curve.h
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |
euclid.c
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
euclid.h
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paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome.
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2012-06-24 16:04:01 +00:00 |
geoarea.c
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paysages : Small improvements.
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2012-08-08 14:44:37 +00:00 |
geoarea.h
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paysages : Small improvements.
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2012-08-08 14:44:37 +00:00 |
layers.c
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paysages : Small improvements.
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2012-12-08 14:12:02 +00:00 |
layers.h
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paysages : Terrain canvas (WIP).
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2012-07-10 20:00:44 +00:00 |
lighting.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
lighting.h
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
main.c
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paysages : Added structure for opencl usage.
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2012-12-01 16:39:47 +00:00 |
main.h
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paysages: Added file 'app' and 'version' headers.
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2012-04-28 13:36:37 +00:00 |
Makefile
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paysages : Progress on bruneton atmospheric model (WIP).
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2012-12-13 21:33:42 +00:00 |
modifiers.c
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
modifiers.h
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
noise.c
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paysages : Added structure for opencl usage.
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2012-12-01 16:39:47 +00:00 |
noise.h
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paysages : Added noise ridge factor.
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2012-08-27 20:40:35 +00:00 |
noisenaive.c
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paysages : Noise adjustements.
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2012-08-29 20:29:41 +00:00 |
noisenaive.h
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paysages : Added naive noise function.
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2012-08-28 21:13:35 +00:00 |
noiseperlin.c
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paysages : Noise adjustements.
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2012-08-29 20:29:41 +00:00 |
noiseperlin.h
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paysages : Added perlin noise.
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2012-08-29 12:01:51 +00:00 |
noisesimplex.c
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paysages : Added naive noise function.
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2012-08-28 21:13:35 +00:00 |
noisesimplex.h
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paysages : Added naive noise function.
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2012-08-28 21:13:35 +00:00 |
opencl.c
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paysages : Add clouds type with simplified settings (WIP).
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2012-12-05 15:35:25 +00:00 |
opencl.h
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paysages : Added structure for opencl usage.
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2012-12-01 16:39:47 +00:00 |
pack.c
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paysages : Added layer naming.
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2012-07-05 17:55:25 +00:00 |
pack.h
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paysages : Added layer naming (WIP).
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2012-07-05 17:05:03 +00:00 |
render.c
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paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature).
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2012-07-19 15:04:27 +00:00 |
render.h
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paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area.
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2012-06-17 09:40:40 +00:00 |
renderer.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
renderer.h
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
scenery.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
scenery.h
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
system.c
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paysages : Cache system for bruneton precomputations.
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2012-12-14 16:16:09 +00:00 |
system.h
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paysages : Added structure for opencl usage.
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2012-12-01 16:39:47 +00:00 |
textures.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
textures.h
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paysages : Clouds are now on the new layers system.
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2012-08-26 13:36:46 +00:00 |
tools.c
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paysages : Added naive noise function.
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2012-08-28 21:13:35 +00:00 |
tools.h
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paysages : Added naive noise function.
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2012-08-28 21:13:35 +00:00 |
water.c
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paysages : Big terrain refactoring for future sculpt mode (WIP).
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2012-12-09 17:49:28 +00:00 |
water.h
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paysages : Added auto presets (cirrus, stratus, cumulus, stratocumulus) for clouds + lake and sea presets for water.
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2012-11-24 12:30:51 +00:00 |
zone.c
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |
zone.h
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paysages : Texture ranges replaced with curves.
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2012-07-02 15:35:10 +00:00 |