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AtmosphereDefinition.cpp
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Added /atmosphere/godrays/ definition node
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2015-09-30 01:08:15 +02:00 |
AtmosphereDefinition.h
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Added /atmosphere/godrays/ definition node
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2015-09-30 01:08:15 +02:00 |
CameraDefinition.cpp
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Fixed camera Z-culling planes
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2015-09-13 20:08:14 +02:00 |
CameraDefinition.h
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Tweaked window and render sizes to keep full hd ratio
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2015-09-14 00:48:55 +02:00 |
CloudLayerDefinition.cpp
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
CloudLayerDefinition.h
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
CloudsDefinition.cpp
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Renamed BaseDefinition to DefinitionNode
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2015-08-12 22:21:10 +02:00 |
CloudsDefinition.h
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Renamed BaseDefinition to DefinitionNode
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2015-08-12 22:21:10 +02:00 |
definition.pro
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Simplified project files + lazy init of data files
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2015-10-19 01:39:22 +02:00 |
definition_global.h
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Merge branch 'master' into vegetation
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2015-10-19 00:29:47 +02:00 |
DefinitionDiff.cpp
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Added DiffManager system, with simple undo/redo
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2015-08-17 00:29:54 +02:00 |
DefinitionDiff.h
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Added DiffManager system, with simple undo/redo
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2015-08-17 00:29:54 +02:00 |
DefinitionNode.cpp
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
DefinitionNode.h
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
DefinitionWatcher.cpp
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Added DiffManager system, with simple undo/redo
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2015-08-17 00:29:54 +02:00 |
DefinitionWatcher.h
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Added DefinitionWatcher system
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2015-08-17 22:55:30 +02:00 |
DiffManager.cpp
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Fixed watchers that could be added twice to the same definition node
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2015-09-21 23:10:43 +02:00 |
DiffManager.h
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Fixed watchers that could be added twice to the same definition node
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2015-09-21 23:10:43 +02:00 |
FloatDiff.cpp
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Added DiffManager system, with simple undo/redo
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2015-08-17 00:29:54 +02:00 |
FloatDiff.h
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Added DiffManager system, with simple undo/redo
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2015-08-17 00:29:54 +02:00 |
FloatNode.cpp
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
FloatNode.h
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
GodRaysDefinition.cpp
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Added /atmosphere/godrays/ definition node
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2015-09-30 01:08:15 +02:00 |
GodRaysDefinition.h
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Added /atmosphere/godrays/ definition node
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2015-09-30 01:08:15 +02:00 |
IntDiff.cpp
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Added IntNode, IntPropertyBind, PanelPictureChoice and /water/model property
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2015-09-08 23:52:34 +02:00 |
IntDiff.h
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Added IntNode, IntPropertyBind, PanelPictureChoice and /water/model property
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2015-09-08 23:52:34 +02:00 |
IntNode.cpp
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Added IntNode, IntPropertyBind, PanelPictureChoice and /water/model property
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2015-09-08 23:52:34 +02:00 |
IntNode.h
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Added IntNode, IntPropertyBind, PanelPictureChoice and /water/model property
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2015-09-08 23:52:34 +02:00 |
Layers.cpp
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Start of undo/redo system (added DefinitionDiff)
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2015-08-16 23:01:56 +02:00 |
Layers.h
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Added FloatNode and smart save/load of definition tree
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2015-08-13 23:46:50 +02:00 |
NoiseNode.cpp
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Added NoiseNode
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2015-10-19 00:26:25 +02:00 |
NoiseNode.h
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Added NoiseNode
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2015-10-19 00:26:25 +02:00 |
PaintedGrid.cpp
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Fixed terrain painting not updating has_painting
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2015-09-21 19:37:17 +02:00 |
PaintedGrid.h
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Fixed terrain painting not updating has_painting
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2015-09-21 19:37:17 +02:00 |
PaintedGridBrush.cpp
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Refactored TerrainHeightMap to PaintedGrid for future reuse
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2014-09-15 12:32:27 +02:00 |
PaintedGridBrush.h
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Refactored TerrainHeightMap to PaintedGrid for future reuse
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2014-09-15 12:32:27 +02:00 |
PaintedGridData.cpp
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Fixed some memory issues
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2015-08-12 19:29:28 +02:00 |
PaintedGridData.h
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Optimized terrain rendering
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2015-09-21 01:36:03 +02:00 |
Scenery.cpp
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
Scenery.h
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
SurfaceMaterial.cpp
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Merge branch 'master' into vegetation
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2015-11-08 23:33:09 +01:00 |
SurfaceMaterial.h
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Merge branch 'master' into vegetation
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2015-11-08 23:33:09 +01:00 |
TerrainDefinition.cpp
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Optimized terrain rendering
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2015-09-21 01:36:03 +02:00 |
TerrainDefinition.h
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Optimized terrain rendering
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2015-09-21 01:36:03 +02:00 |
TerrainHeightMap.cpp
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Fixed terrain painting not updating has_painting
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2015-09-21 19:37:17 +02:00 |
TerrainHeightMap.h
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Fixed terrain painting not updating has_painting
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2015-09-21 19:37:17 +02:00 |
TextureLayerDefinition.cpp
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
TextureLayerDefinition.h
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Renamed BaseDefinition to DefinitionNode
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2015-08-12 22:21:10 +02:00 |
TexturesDefinition.cpp
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Renamed BaseDefinition to DefinitionNode
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2015-08-12 22:21:10 +02:00 |
TexturesDefinition.h
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Renamed BaseDefinition to DefinitionNode
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2015-08-12 22:21:10 +02:00 |
TimeManager.cpp
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
TimeManager.h
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
VegetationDefinition.cpp
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Fixed holes in vegetation rendering
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2015-11-02 23:00:02 +01:00 |
VegetationDefinition.h
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Fixed holes in vegetation rendering
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2015-11-02 23:00:02 +01:00 |
VegetationInstance.cpp
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
VegetationInstance.h
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Refactored vegetation presence
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2015-10-18 22:15:19 +02:00 |
VegetationLayerDefinition.cpp
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Fixed holes in vegetation rendering
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2015-11-02 23:00:02 +01:00 |
VegetationLayerDefinition.h
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Fixed holes in vegetation rendering
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2015-11-02 23:00:02 +01:00 |
VegetationModelDefinition.cpp
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Tweaked vegetation rendering, and improved render tests
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2015-11-09 01:07:33 +01:00 |
VegetationModelDefinition.h
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Tweaked vegetation rendering, and improved render tests
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2015-11-09 01:07:33 +01:00 |
VegetationPresenceDefinition.cpp
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Fixed holes in vegetation rendering
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2015-11-02 23:00:02 +01:00 |
VegetationPresenceDefinition.h
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Fixed holes in vegetation rendering
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2015-11-02 23:00:02 +01:00 |
WaterDefinition.cpp
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
WaterDefinition.h
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Added TimeManager with basic wind control for videos
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2015-10-15 17:52:03 +02:00 |
Zone.cpp
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Start of undo/redo system (added DefinitionDiff)
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2015-08-16 23:01:56 +02:00 |
Zone.h
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Renamed BaseDefinition to DefinitionNode
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2015-08-12 22:21:10 +02:00 |