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AtmosphereDefinition.cpp
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Refactored AtmosphereDefinition
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2013-11-16 00:27:40 +01:00 |
AtmosphereDefinition.h
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Fixed terrain preview
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2013-12-15 14:28:46 +01:00 |
BaseDefinition.cpp
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Fixed layers not adding children to BaseDefinition
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2013-12-15 15:33:54 +01:00 |
BaseDefinition.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
CameraDefinition.cpp
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Removed old C-api for Vector3
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2013-12-11 11:32:10 +01:00 |
CameraDefinition.h
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Optimized camera projection and scanlines
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2013-12-10 23:41:33 +01:00 |
CloudLayerDefinition.cpp
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
CloudLayerDefinition.h
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
CloudsDefinition.cpp
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Fixed layers not adding children to BaseDefinition
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2013-12-15 15:33:54 +01:00 |
CloudsDefinition.h
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Refactored CloudsDefinition
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2013-11-15 23:26:44 +01:00 |
definition.pro
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
definition_global.h
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Switched opengl skybox to shaders
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2013-12-21 23:48:54 +01:00 |
Layers.cpp
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Fixed layers not adding children to BaseDefinition
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2013-12-15 15:33:54 +01:00 |
Layers.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Scenery.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Scenery.h
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
SurfaceMaterial.cpp
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Refactoring color
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2013-11-13 20:07:35 +01:00 |
SurfaceMaterial.h
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Refactoring color
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2013-11-13 20:07:35 +01:00 |
TerrainDefinition.cpp
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainDefinition.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainHeightMap.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
TerrainHeightMap.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainHeightMapBrush.cpp
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TerrainHeightMapBrush.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
TextureLayerDefinition.cpp
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Removed old C-Api from Color
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2013-12-11 10:24:35 +01:00 |
TextureLayerDefinition.h
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
TexturesDefinition.cpp
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
TexturesDefinition.h
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |
WaterDefinition.cpp
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Removed old C-Api from Color
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2013-12-11 10:24:35 +01:00 |
WaterDefinition.h
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
Zone.cpp
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
Zone.h
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Refactored TexturesDefinition, getting rid of legacy layers
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2013-11-16 19:12:42 +01:00 |