36 lines
897 B
C++
36 lines
897 B
C++
#include "SurfaceMaterial.h"
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#include "PackStream.h"
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void materialSave(PackStream* stream, SurfaceMaterial* material)
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{
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stream->write(&material->base.h);
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stream->write(&material->base.l);
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stream->write(&material->base.s);
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stream->write(&material->hardness);
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stream->write(&material->reflection);
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stream->write(&material->shininess);
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stream->write(&material->receive_shadows);
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}
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void materialLoad(PackStream* stream, SurfaceMaterial* material)
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{
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stream->read(&material->base.h);
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stream->read(&material->base.l);
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stream->read(&material->base.s);
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stream->read(&material->hardness);
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stream->read(&material->reflection);
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stream->read(&material->shininess);
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stream->read(&material->receive_shadows);
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materialValidate(material);
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}
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void materialValidate(SurfaceMaterial* material)
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{
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material->_rgb = colorFromHSL(material->base);
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}
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