[Beta] Landscape generator, modeler and renderer software
Michael Lemaire
818d82607e
The water light filter is now applied first to avoid computing terrain shadows when no light passes through the water layer. |
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Paysages 3D
About
Paysages 3D is a work-in-progress landscape generator, modeler and renderer software.
It is written in C++ 11, using Qt 5.2 as only dependency.
Build/Run
At the moment, the build system is only well tested using the latest QtSDK installation, and QtCreator. Later work will remove this dependency.
Simply open the src/paysages.pro file in QtCreator, and make a shadow build.
You can then run the compiled program from the top project directory (the one that contains src and data).
Licensing
The source code is subject to the terms of the Mozilla Public License, v. 2.0. Read the full terms in the LICENSE file.
Credits
- Michaël Lemaire - Main developer
- Eric Bruneton and Fabrice Neyet - Publication and source code from Precomputed Atmospheric Scattering (2008)
- Qt - Library in use
- GoogleTest - Included library