paysages3d/TODO
2012-02-06 20:54:23 +00:00

8 lines
408 B
Plaintext

- Camera looses its orientation when changing render quality.
- Choosing New in Scene menu makes the daytime at 0.0.
- All noises should use the same entropy pool (saved separately), and avoid reallocs.
- Implement light multi-sampling (mainly for skydome).
- Implement scaling and scrolling on previews.
- Water and terrain LOD moves with the camera, fix it like in the wanderer.
- Restore render progress.