2012-02-06 20:54:23 +00:00
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- Camera looses its orientation when changing render quality.
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- Choosing New in Scene menu makes the daytime at 0.0.
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2012-01-23 23:45:33 +00:00
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- All noises should use the same entropy pool (saved separately), and avoid reallocs.
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2012-01-25 22:32:06 +00:00
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- Implement light multi-sampling (mainly for skydome).
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- Implement scaling and scrolling on previews.
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2012-01-27 17:21:57 +00:00
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- Water and terrain LOD moves with the camera, fix it like in the wanderer.
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2012-01-31 09:48:38 +00:00
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- Restore render progress.
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