paysages3d/src/rendering
2013-10-20 15:07:12 +02:00
..
atmosphere Small include fixes and unused variable tagging 2013-09-27 22:04:05 +02:00
clouds Small cloud preview improvement 2013-10-08 10:13:51 +02:00
shared paysages : Camera refactoring. 2013-04-27 19:41:57 +00:00
terrain Fixed terrain preview not clearing base texture zone 2013-10-03 23:31:23 +02:00
textures Tweaked textures presets 2013-10-03 23:27:37 +02:00
tools Replaced glib mutex by QMutex 2013-10-20 15:01:57 +02:00
water Switch to HSL color space for material definition 2013-09-18 17:10:34 +02:00
camera.c Added bounding box system, with camera support 2013-06-27 11:46:18 +02:00
camera.h Added bounding box system, with camera support 2013-06-27 11:46:18 +02:00
geoarea.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
geoarea.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
layers.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
layers.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
main.c A little cleaning, and fixed some camera issues 2013-06-16 23:01:22 +02:00
main.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
noise.c Added unit testing for terrain grid 2013-06-09 23:03:37 +02:00
noise.h Added unit testing for terrain grid 2013-06-09 23:03:37 +02:00
noisenaive.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
noisenaive.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
noiseperlin.c Fix some compile issues on windows 2013-06-21 15:01:39 +02:00
noiseperlin.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
noisesimplex.c Small noise optimization 2013-08-17 15:11:49 +02:00
noisesimplex.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
opencl.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
opencl.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
render.c Replaced glib mutex by QMutex 2013-10-20 15:01:57 +02:00
render.h Added quick unit test for perspective correction 2013-06-14 13:39:45 +02:00
renderer.c Threading now uses QThread instead of glib threads 2013-10-20 14:53:53 +02:00
renderer.h paysages : Camera refactoring. 2013-04-27 19:41:57 +00:00
rendering.pro Removed dependency to GLib/GThread 2013-10-20 15:07:12 +02:00
scenery.c Zone height ranges can now be relative to terrain and water height 2013-09-27 23:28:06 +02:00
scenery.h Zone height ranges can now be relative to terrain and water height 2013-09-27 23:28:06 +02:00
system.c Removed dependency to GLib/GThread 2013-10-20 15:07:12 +02:00
system.h Removed dependency to GLib/GThread 2013-10-20 15:07:12 +02:00
tools.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
tools.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00