27 lines
742 B
C++
27 lines
742 B
C++
#ifndef NOISEFUNCTIONSIMPLEX_H
|
|
#define NOISEFUNCTIONSIMPLEX_H
|
|
|
|
#include "basics_global.h"
|
|
|
|
#include "FractalNoise.h"
|
|
|
|
namespace paysages {
|
|
namespace basics {
|
|
|
|
class BASICSSHARED_EXPORT NoiseFunctionSimplex : public FractalNoise {
|
|
virtual double getBase2d(double x, double y) const override;
|
|
virtual double getBase3d(double x, double y, double z) const override;
|
|
|
|
public:
|
|
static const Texture2D *getValueTexture();
|
|
static const Texture2D *getNormalTexture();
|
|
};
|
|
}
|
|
}
|
|
|
|
double noiseSimplexGet1DValue(double x);
|
|
double noiseSimplexGet2DValue(double x, double y);
|
|
double noiseSimplexGet3DValue(double x, double y, double z);
|
|
double noiseSimplexGet4DValue(double x, double y, double z, double w);
|
|
|
|
#endif // NOISEFUNCTIONSIMPLEX_H
|