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AtmosphereDefinition.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
AtmosphereDefinition.h
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Refactored CelestialBodyDefinition, with new sun/moon widget
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2015-12-30 00:20:20 +01:00 |
CameraDefinition.cpp
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Centralized scenery constants (earth radius...)
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2016-01-15 00:39:33 +01:00 |
CameraDefinition.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CelestialBodyDefinition.cpp
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Moon's fractal noise is not saved in scenery
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2016-01-22 00:40:42 +01:00 |
CelestialBodyDefinition.h
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Moon's fractal noise is not saved in scenery
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2016-01-22 00:40:42 +01:00 |
CloudLayerDefinition.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
CloudLayerDefinition.h
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
CloudsDefinition.cpp
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using namespace std
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2015-12-11 00:36:50 +01:00 |
CloudsDefinition.h
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Using c++ random generators instead of cstdlib one
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2015-12-10 19:40:39 +01:00 |
ColorDiff.cpp
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Added ColorNode
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2015-12-16 01:32:25 +01:00 |
ColorDiff.h
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Added ColorNode
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2015-12-16 01:32:25 +01:00 |
ColorNode.cpp
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Added ColorNode
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2015-12-16 01:32:25 +01:00 |
ColorNode.h
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Added ColorNode
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2015-12-16 01:32:25 +01:00 |
definition.pro
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Simplified project files + lazy init of data files
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2015-10-19 01:39:22 +02:00 |
definition_global.h
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Removed global string include in system_global.h
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2015-12-30 00:43:35 +01:00 |
DefinitionDiff.cpp
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
DefinitionDiff.h
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Removed global string include in system_global.h
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2015-12-30 00:43:35 +01:00 |
DefinitionNode.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
DefinitionNode.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
DefinitionWatcher.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
DefinitionWatcher.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
DiffManager.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
DiffManager.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
FloatDiff.cpp
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
FloatDiff.h
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
FloatNode.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
FloatNode.h
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Added ColorNode
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2015-12-16 01:32:25 +01:00 |
GodRaysDefinition.cpp
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Some tweaks to improve clouds aspect
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2016-01-10 17:14:54 +01:00 |
GodRaysDefinition.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
IntDiff.cpp
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
IntDiff.h
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
IntNode.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
IntNode.h
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Added ColorNode
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2015-12-16 01:32:25 +01:00 |
Layers.cpp
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Coding style
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2015-12-24 00:16:50 +01:00 |
Layers.h
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Normalized docstrings
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2016-01-03 19:21:23 +01:00 |
LayersDiff.cpp
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
LayersDiff.h
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definition: Fixed undo not generating reverse diffs
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2015-12-13 20:32:26 +01:00 |
NoiseNode.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
NoiseNode.h
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Updated TerrainDefinition to use FractalNoise
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2016-01-14 20:24:01 +01:00 |
PaintedGrid.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
PaintedGrid.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
PaintedGridBrush.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
PaintedGridBrush.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
PaintedGridData.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
PaintedGridData.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
Scenery.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
Scenery.h
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Small change to render test
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2016-01-18 23:43:20 +01:00 |
SurfaceMaterial.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
SurfaceMaterial.h
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
TerrainDefinition.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
TerrainDefinition.h
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Updated TerrainDefinition to use FractalNoise
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2016-01-14 20:24:01 +01:00 |
TerrainHeightMap.cpp
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Updated TerrainDefinition to use FractalNoise
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2016-01-14 20:24:01 +01:00 |
TerrainHeightMap.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
TextureLayerDefinition.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
TextureLayerDefinition.h
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Changed textures displacement to use FractalNoise
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2016-01-06 01:46:25 +01:00 |
TexturesDefinition.cpp
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Changed textures displacement to use FractalNoise
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2016-01-06 01:46:25 +01:00 |
TexturesDefinition.h
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Coding style
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2016-01-12 19:50:56 +01:00 |
TimeManager.cpp
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Refactored CelestialBodyDefinition, with new sun/moon widget
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2015-12-30 00:20:20 +01:00 |
TimeManager.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
VegetationDefinition.cpp
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
VegetationDefinition.h
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Merge branch 'master' into vegetation
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2015-12-10 19:48:42 +01:00 |
VegetationInstance.cpp
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Optimized vegetation branches rendering
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2015-11-10 00:15:30 +01:00 |
VegetationInstance.h
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Merge branch 'master' into vegetation
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2015-11-09 22:38:00 +01:00 |
VegetationLayerDefinition.cpp
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Merge branch 'master' into vegetation
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2015-12-13 17:16:26 +01:00 |
VegetationLayerDefinition.h
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Merge branch 'master' into vegetation
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2015-12-13 17:16:26 +01:00 |
VegetationModelDefinition.cpp
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Refectored PI constants definitions + added Maths::modInRange
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2015-12-31 00:36:22 +01:00 |
VegetationModelDefinition.h
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Merge branch 'master' into vegetation
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2015-12-13 17:16:26 +01:00 |
VegetationPresenceDefinition.cpp
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Updated NoiseNode to use FractalNoise instead of NoiseGenerator
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2016-01-03 20:22:06 +01:00 |
VegetationPresenceDefinition.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
WaterDefinition.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
WaterDefinition.h
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Fixed DefinitionWatcher receiving changes after destruction
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2016-01-21 23:02:22 +01:00 |
Zone.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
Zone.h
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |