paysages3d/src/editing/textures/PreviewCumul.h

29 lines
600 B
C++

#ifndef EDITING_TEXTURES_PREVIEWCUMUL_H
#define EDITING_TEXTURES_PREVIEWCUMUL_H
#include "common/previewrenderer.h"
class BasePreview;
class TexturesDefinition;
class PreviewCumul : public PreviewRenderer
{
public:
explicit PreviewCumul():
PreviewRenderer(),textures(0){}
void setTextures(TexturesDefinition* textures);
void setLayer(int layer);
protected:
virtual void bindEvent(BasePreview* preview);
virtual void updateEvent();
virtual Color getColor2D(double x, double y, double scaling);
private:
TexturesDefinition* textures;
int layer;
};
#endif