57 lines
2.5 KiB
C++
57 lines
2.5 KiB
C++
#include "BaseTestCase.h"
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#include "Zone.h"
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#include "Vector3.h"
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class Zone_Test : public BaseTestCase {
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protected:
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virtual void SetUp() {
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zone = new Zone;
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}
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virtual void TearDown()
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{
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delete zone;
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}
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Zone* zone;
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};
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TEST_F(Zone_Test, absolute_height)
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{
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zone->addHeightRangeQuick(1.0, -1.0, 2.0, 5.0, 6.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -10.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -2.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -1.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -0.5, 0.0), VECTOR_UP), 1.0 / 6.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 0.0, 0.0), VECTOR_UP), 1.0 / 3.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 0.5, 0.0), VECTOR_UP), 0.5);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 2.0, 0.0), VECTOR_UP), 1.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 2.1, 0.0), VECTOR_UP), 1.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 3.5, 0.0), VECTOR_UP), 1.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 4.9, 0.0), VECTOR_UP), 1.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 5.0, 0.0), VECTOR_UP), 1.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 5.2, 0.0), VECTOR_UP), 0.8);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 5.7, 0.0), VECTOR_UP), 0.3);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 6.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 15.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 150.0, 0.0), VECTOR_UP), 0.0);
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}
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TEST_F(Zone_Test, relative_height)
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{
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zone->addHeightRangeQuick(1.0, 0.2, 0.3, 0.6, 0.9);
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zone->setRelativeHeight(-2.0, 2.0, 8.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -10.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -2.1, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -2.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -1.0, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -0.5, 0.0), VECTOR_UP), 0.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, -0.2, 0.0), VECTOR_UP), 0.25);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 0.0, 0.0), VECTOR_UP), 0.5);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 0.3, 0.0), VECTOR_UP), 0.875);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 0.5, 0.0), VECTOR_UP), 1.0);
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EXPECT_DOUBLE_EQ(zone->getValue(Vector3(0.0, 1.0, 0.0), VECTOR_UP), 1.0);
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}
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