paysages3d/src/rendering
Michaël Lemaire e82e0c47bd Added win32 DLL support everywhere
Build is now entirely possible from a fresh QtSDK install,
with no external dependency.
2013-10-20 16:47:59 +02:00
..
atmosphere Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
clouds Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
shared Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
terrain Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
textures Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
tools Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
water Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
camera.c Added bounding box system, with camera support 2013-06-27 11:46:18 +02:00
camera.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
geoarea.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
geoarea.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
layers.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
layers.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
main.c A little cleaning, and fixed some camera issues 2013-06-16 23:01:22 +02:00
main.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
noise.c Added unit testing for terrain grid 2013-06-09 23:03:37 +02:00
noise.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
noisenaive.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
noisenaive.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
noiseperlin.c Fix some compile issues on windows 2013-06-21 15:01:39 +02:00
noiseperlin.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
noisesimplex.c Small noise optimization 2013-08-17 15:11:49 +02:00
noisesimplex.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
opencl.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
opencl.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
render.c Replaced glib mutex by QMutex 2013-10-20 15:01:57 +02:00
render.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
renderer.c Threading now uses QThread instead of glib threads 2013-10-20 14:53:53 +02:00
renderer.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
rendering.pro Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
rendering_global.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
scenery.c Zone height ranges can now be relative to terrain and water height 2013-09-27 23:28:06 +02:00
scenery.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
system.c Removed dependency to GLib/GThread 2013-10-20 15:07:12 +02:00
system.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
tools.c paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
tools.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00