.. |
atmosphere
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
clouds
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
shared
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
terrain
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
textures
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
tools
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
water
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
camera.c
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Added bounding box system, with camera support
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2013-06-27 11:46:18 +02:00 |
camera.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
geoarea.c
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paysages: Project tree reorganization
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2013-04-17 12:29:51 +00:00 |
geoarea.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
layers.c
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paysages: Project tree reorganization
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2013-04-17 12:29:51 +00:00 |
layers.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
main.c
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A little cleaning, and fixed some camera issues
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2013-06-16 23:01:22 +02:00 |
main.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
noise.c
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Added unit testing for terrain grid
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2013-06-09 23:03:37 +02:00 |
noise.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
noisenaive.c
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paysages: Project tree reorganization
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2013-04-17 12:29:51 +00:00 |
noisenaive.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
noiseperlin.c
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Fix some compile issues on windows
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2013-06-21 15:01:39 +02:00 |
noiseperlin.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
noisesimplex.c
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Small noise optimization
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2013-08-17 15:11:49 +02:00 |
noisesimplex.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
opencl.c
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paysages: Project tree reorganization
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2013-04-17 12:29:51 +00:00 |
opencl.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
render.c
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Replaced glib mutex by QMutex
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2013-10-20 15:01:57 +02:00 |
render.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
renderer.c
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Threading now uses QThread instead of glib threads
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2013-10-20 14:53:53 +02:00 |
renderer.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
rendering.pro
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
rendering_global.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
scenery.c
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Zone height ranges can now be relative to terrain and water height
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2013-09-27 23:28:06 +02:00 |
scenery.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
system.c
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Removed dependency to GLib/GThread
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2013-10-20 15:07:12 +02:00 |
system.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |
tools.c
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paysages: Project tree reorganization
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2013-04-17 12:29:51 +00:00 |
tools.h
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Added win32 DLL support everywhere
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2013-10-20 16:47:59 +02:00 |