paysages3d/src/rendering/water
Michaël Lemaire e82e0c47bd Added win32 DLL support everywhere
Build is now entirely possible from a fresh QtSDK install,
with no external dependency.
2013-10-20 16:47:59 +02:00
..
private.h paysages: Project tree reorganization 2013-04-17 12:29:51 +00:00
public.h Added win32 DLL support everywhere 2013-10-20 16:47:59 +02:00
wat_definition.c Switch to HSL color space for material definition 2013-09-18 17:10:34 +02:00
wat_presets.c Switch to HSL color space for material definition 2013-09-18 17:10:34 +02:00
wat_preview.c paysages : Now the terrain leads the water height (relative to terrain scaling). 2013-05-11 21:34:30 +00:00
wat_raster.c Water raster now uses ParallelQueue 2013-07-07 00:45:43 +02:00
wat_render.c Switch to HSL color space for material definition 2013-09-18 17:10:34 +02:00