.. |
atmosphere
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
clouds
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
shared
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
terrain
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
textures
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
tools
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Merge branch 'master' into fluid_traversal
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2013-11-10 21:18:32 +01:00 |
water
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
camera.cpp
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
camera.h
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
geoarea.cpp
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
geoarea.h
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
main.cpp
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
main.h
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
opencl.cpp
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Switched rendering lib to c++ compiling
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2013-11-02 16:43:43 +01:00 |
opencl.h
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
render.cpp
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Removed C-API from 'system'
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2013-11-03 13:00:31 +01:00 |
render.h
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
renderer.cpp
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
renderer.h
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
rendering.pro
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Ajout de common.pri
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2013-11-09 18:56:56 +01:00 |
rendering_global.h
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Made a class of NoiseGenerator
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2013-11-03 15:46:39 +01:00 |
Scenery.cpp
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
Scenery.h
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
tools.cpp
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Switched rendering lib to c++ compiling
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2013-11-02 16:43:43 +01:00 |
tools.h
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |