paysages3d/lib_paysages/terrain/private.h

26 lines
423 B
C

#ifndef _PAYSAGES_TERRAIN_PRIVATE_H_
#define _PAYSAGES_TERRAIN_PRIVATE_H_
#include "public.h"
#define TERRAIN_HEIGHTMAP_DETAIL 0.1
typedef struct
{
int xstart;
int ystart;
int xsize;
int ysize;
void* data;
} TerrainHeightMapData;
typedef struct
{
int fixed_count;
TerrainHeightMapData* fixed_data;
int floating_count;
TerrainHeightMapData* floating_data;
} TerrainHeightMap;
#endif