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dialogbaseterrainnoise.cpp
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |
dialogbaseterrainnoise.h
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |
dialogbaseterrainnoise.ui
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |
dialogterrainpainting.cpp
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TerrainDefinition and Scenery refactoring
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2013-11-17 22:36:18 +01:00 |
dialogterrainpainting.h
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
dialogterrainpainting.ui
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Fixed path of resources in UI files
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2014-02-24 22:30:27 +01:00 |
mainterrainform.cpp
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New terrain walker (now used for ray casting)
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2013-12-29 14:14:49 +01:00 |
mainterrainform.h
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
mainterrainform.ui
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Fixed path of resources in UI files
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2014-02-24 22:30:27 +01:00 |
paintingbrush.cpp
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Changed some old int-bools to true booleans
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2014-11-21 09:45:19 +01:00 |
paintingbrush.h
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
widgetheightmap.cpp
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Changed some old int-bools to true booleans
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2014-11-21 09:45:19 +01:00 |
widgetheightmap.h
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Water is now always at y=0.0
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2014-01-06 20:22:00 +01:00 |
widgetterrainbasenoisepreview.cpp
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |
widgetterrainbasenoisepreview.h
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Renaming editing -> interface/desktop
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2013-11-14 21:46:47 +01:00 |