Updated TODOs
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TODO.md
13
TODO.md
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@ -12,6 +12,7 @@ Menu/settings/saves
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Map/story
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Map/story
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* Initial contact has no equipment, and dies immediately in the first fight
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* Add sound effects and more visual effects (jumps...)
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* Add sound effects and more visual effects (jumps...)
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* Add factions and reputation
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* Add factions and reputation
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* Allow to cancel secondary missions
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* Allow to cancel secondary missions
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@ -22,13 +23,18 @@ Map/story
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Character sheet
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Character sheet
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---------------
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* Add a randomization button in creation view
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* Replace the close icon by a validation icon in creation view
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* Allow to cancel spent skill points (and confirm when closing the sheet)
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* Highlight matched/unmatched skills when dragging an equipment to a slot
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* Highlight attribute changes when dragging an equipment to a slot
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* Propose to auto upgrade skills if enough points are available, when equipping an equipment with unmatched skills
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* Improve eye-catching for shop and loot section
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* Improve eye-catching for shop and loot section
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* Highlight allowed destinations during drag-and-drop
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* Highlight allowed destinations during drag-and-drop
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* Effective skill is sometimes not updated when upgrading base skill
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* Effective skill is sometimes not updated when upgrading base skill
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* Add merged cargo display for the whole fleet
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* Add merged cargo display for the whole fleet
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* Allow to change/buy ship model
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* Allow to change/buy ship model
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* Add personality indicators (editable in creation view)
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* Add personality indicators (editable in creation view)
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* Allow to cancel spent skill points (and confirm when closing the sheet)
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* Add filters and sort options for cargo and shop
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* Add filters and sort options for cargo and shop
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* Display level and slot type on equipment
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* Display level and slot type on equipment
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* Fixed tooltips not being visible in loot mode (at the end of battle)
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* Fixed tooltips not being visible in loot mode (at the end of battle)
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@ -36,6 +42,9 @@ Character sheet
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Battle
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Battle
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* Toggle actions are not reset at the end of battle
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* Investigate cooldown not resetting properly the usage count
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* Replace success factor percentage with a bar
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* Add a voluntary retreat option
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* Add a voluntary retreat option
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* Add scroll buttons when there are too many actions
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* Add scroll buttons when there are too many actions
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* Toggle bar/text display in power section of action bar
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* Toggle bar/text display in power section of action bar
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@ -73,6 +82,8 @@ Ships models and equipments
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Artificial Intelligence
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Artificial Intelligence
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-----------------------
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* Produce interesting "angle" areas
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* AI seems unwanting to use the laser
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* Evaluate diffs instead of effects
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* Evaluate diffs instead of effects
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* Use a first batch of producers, and only if no "good" move has been found, go on with some infinite producers
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* Use a first batch of producers, and only if no "good" move has been found, go on with some infinite producers
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* Abandon fight if the AI judges there is no hope of victory
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* Abandon fight if the AI judges there is no hope of victory
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