Michaël Lemaire
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63729f8537
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Continued work on battle plan display
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2019-05-16 01:04:55 +02:00 |
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Michaël Lemaire
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7c93700c5c
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Continued work on planning display
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2019-05-15 00:53:44 +02:00 |
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Michaël Lemaire
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92ed2d9e45
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Added BattlePlanning structure to hold player/ai choices
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2019-05-13 19:57:12 +02:00 |
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Michaël Lemaire
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7a7649e8a9
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Fixed tactical mode button
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2018-06-11 18:22:56 +02:00 |
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Michaël Lemaire
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ade6b8068d
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Added fast forward option to speed up animations when clicking
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2018-06-11 18:09:13 +02:00 |
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Michaël Lemaire
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811bfa182d
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Migration to Phaser 3
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2018-06-04 09:48:04 +02:00 |
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Michaël Lemaire
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d7a1c0d1b6
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Updated battle graphics
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2018-04-16 20:12:26 +02:00 |
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Michaël Lemaire
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28e2f889bd
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New fleet creation mode for character sheet (allow to change ship model)
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2018-03-20 23:06:39 +01:00 |
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Michaël Lemaire
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26d994bb39
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Added ship renaming in creation mode
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2018-03-12 00:07:41 +01:00 |
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Michaël Lemaire
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e1fa5bdc00
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Updated jasmine
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2018-03-11 23:19:45 +01:00 |
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Michaël Lemaire
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b24dd86a66
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New data pack system
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2018-03-08 20:16:05 +01:00 |
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Michaël Lemaire
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851c59bac1
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Fixed several AI related problems
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2018-03-02 00:14:09 +01:00 |
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Michaël Lemaire
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2f52fd0031
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
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Michaël Lemaire
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8b755d9205
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
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Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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7e20599fce
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Process AI in a web worker if available
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2017-12-21 20:04:54 +01:00 |
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Michaël Lemaire
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bb780415a3
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Improved battle "flow" (for better information reading)
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2017-12-04 19:12:06 +01:00 |
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Michaël Lemaire
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77f229c4d6
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Updated todo list
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2017-11-15 01:11:05 +01:00 |
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Michaël Lemaire
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87a5e7f49d
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Disabled character sheet interaction during battles (except loot screen)
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2017-11-15 00:45:09 +01:00 |
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Michaël Lemaire
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3310440ff9
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Fixed actionbar interactive status
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2017-11-14 23:45:41 +01:00 |
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Michaël Lemaire
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5599f7576d
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multi: Restored spectator mode
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2017-11-14 01:31:13 +01:00 |
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Michaël Lemaire
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8b0ff9ee27
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
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Michaël Lemaire
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4b2d46754f
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Removed dead ships from play order
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2017-10-26 00:45:53 +02:00 |
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Michaël Lemaire
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99882829a9
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Improvements to UIBuilder
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2017-10-11 22:58:08 +02:00 |
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Michaël Lemaire
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0ff23c71a1
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
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Michaël Lemaire
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a42d9e77aa
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battle: Updated "space" and "return" key bindings
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2017-10-04 00:25:52 +02:00 |
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Michaël Lemaire
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c559418d0e
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arena: Fixed ship tooltip masking targetting info
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2017-10-01 23:08:43 +02:00 |
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Michaël Lemaire
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79e8ab789d
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New actionbar design
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2017-09-29 01:18:46 +02:00 |
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Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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d3f4cffde8
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Refactored targetting system
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2017-09-22 16:43:57 +02:00 |
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Michaël Lemaire
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f9d22c31f6
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Removed console.log
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2017-09-15 00:46:50 +02:00 |
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Michaël Lemaire
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2265f53a7b
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arena: Added targetting with number keys
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2017-09-14 00:26:14 +02:00 |
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Michaël Lemaire
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1dc6a5b768
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arena: Activate tactical mode while targetting + fixed some toggle issues
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2017-09-13 22:56:57 +02:00 |
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Michaël Lemaire
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f962f52b97
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battle: Wait for the splash screen to end
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2017-09-13 00:53:03 +02:00 |
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Michaël Lemaire
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b8a792a300
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Improved buttons for battle result dialog
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2017-08-22 00:01:11 +02:00 |
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Michaël Lemaire
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0f413d334c
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Added RepelEffect and use it in Gravit Shield action
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2017-08-17 19:51:22 +02:00 |
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Michaël Lemaire
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daf59cc16d
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multiplayer: WIP on spectator mode for battles
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2017-07-25 00:02:43 +02:00 |
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Michaël Lemaire
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c0ee40633a
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network: Added Exchange class (for communication between two peers)
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2017-07-24 20:12:41 +02:00 |
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Michaël Lemaire
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e068b70b9d
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arena: New animated splash screen
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2017-07-21 01:09:17 +02:00 |
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Michaël Lemaire
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31ec184a45
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Added UI sound effects
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2017-07-20 01:22:18 +02:00 |
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Michaël Lemaire
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9f170969ba
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Fixed events being broadcast after a battle end
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2017-07-10 23:40:52 +02:00 |
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Michaël Lemaire
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3cc168bae9
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arena: Added auto-approach to bring in range for action
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2017-06-22 01:32:18 +02:00 |
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Michaël Lemaire
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07d0eb7a9d
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battle: Fixed timing issues in log processing
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2017-06-13 22:48:43 +02:00 |
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Michaël Lemaire
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ea13e25c5e
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Join remote sessions in spectator mode (not fully working yet)
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2017-06-08 23:58:23 +02:00 |
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Michaël Lemaire
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08a1946c1f
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More work on immersion
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2017-06-07 19:08:53 +02:00 |
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Michaël Lemaire
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e2fdeae88f
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Updated BGMs and intro
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2017-06-02 00:37:43 +02:00 |
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Michaël Lemaire
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17120ee0f3
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Started introduction view, with a brief campaign story
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2017-06-01 01:11:29 +02:00 |
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Michaël Lemaire
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efcb00e955
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Refactored battle log processing
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2017-05-30 20:23:35 +02:00 |
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Michaël Lemaire
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8c0aa73ab7
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
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Michaël Lemaire
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83807beb20
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
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