Michaël Lemaire
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b4302da855
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WIP
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2018-07-09 11:38:42 +02:00 |
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Michaël Lemaire
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7e5572c1d9
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WIP on hex grid
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2018-07-02 00:44:38 +02:00 |
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Michaël Lemaire
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7843c291c8
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Fixed ship tooltip disappearing when hovering the ship list
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2018-07-01 22:58:46 +02:00 |
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Michaël Lemaire
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26ee6c12bb
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Restored game area scaling to fit the screen
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2018-06-26 23:37:50 +02:00 |
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Michaël Lemaire
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a6b0f51b9c
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AI now uses real simulated effects in evaluation, and produces all toggle actions
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2018-06-14 17:39:27 +02:00 |
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Michaël Lemaire
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4e624dc9db
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Display simulated ship displacement effects while targetting
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2018-06-13 23:52:36 +02:00 |
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Michaël Lemaire
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59d3c87323
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Fixed drone sounds
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2018-06-13 00:48:31 +02:00 |
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Michaël Lemaire
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4713c8d09a
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Fixed Repulser making the ships' sprites disappear
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2018-06-13 00:36:08 +02:00 |
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Michaël Lemaire
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f39b96ad1d
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Prevent right click on buttons and arena
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2018-06-11 19:10:06 +02:00 |
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Michaël Lemaire
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7a7649e8a9
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Fixed tactical mode button
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2018-06-11 18:22:56 +02:00 |
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Michaël Lemaire
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ade6b8068d
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Added fast forward option to speed up animations when clicking
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2018-06-11 18:09:13 +02:00 |
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Michaël Lemaire
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7879457035
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Refactored animation system to be able to control the playback speed
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2018-06-11 00:58:42 +02:00 |
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Michaël Lemaire
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9fcea58fc9
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map: Added sound and effect for jumps between systems
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2018-06-07 23:03:22 +02:00 |
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Michaël Lemaire
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821900abc6
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Added action tooltips on character sheet
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2018-06-06 23:06:04 +02:00 |
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Michaël Lemaire
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513e82b487
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Added ship tooltip on battle splash
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2018-06-06 23:00:22 +02:00 |
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Michaël Lemaire
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71e7aa0406
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Fixed line drawings
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2018-06-07 11:53:37 +02:00 |
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Michaël Lemaire
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bd22d29336
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Fixed play order display
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2018-06-06 19:13:25 +02:00 |
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Michaël Lemaire
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b6261bb420
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Fixed map screen not being interactive
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2018-06-06 19:09:31 +02:00 |
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Michaël Lemaire
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a5c845d369
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Fixed some texts not updating
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2018-06-06 00:45:23 +02:00 |
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Michaël Lemaire
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312ce0e99a
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Fixed laser animation and targetting display
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2018-06-06 00:34:03 +02:00 |
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Michaël Lemaire
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b35e9d47fa
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Replaced particle spritesheet with images
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2018-06-04 22:57:48 +02:00 |
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Michaël Lemaire
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1d8433c24c
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Fixed some battle UI issues
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2018-06-04 16:48:19 +02:00 |
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Michaël Lemaire
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75eeb44aa0
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Fixed particle system crash
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2018-06-03 23:27:35 +02:00 |
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Michaël Lemaire
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811bfa182d
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Migration to Phaser 3
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2018-06-04 09:48:04 +02:00 |
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Michaël Lemaire
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3eeb9c3518
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Small targetting display changes
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2018-04-17 00:10:21 +02:00 |
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Michaël Lemaire
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9bd274ec45
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Fixed inverted battle stats
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2018-04-16 20:12:51 +02:00 |
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Michaël Lemaire
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d7a1c0d1b6
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Updated battle graphics
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2018-04-16 20:12:26 +02:00 |
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Michaël Lemaire
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f99f1caba5
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Updated dialogs graphics
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2018-04-13 00:03:29 +02:00 |
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Michaël Lemaire
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5f0732b39b
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Fixed move animation being done as background when coming from an action
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2018-04-04 23:15:14 +02:00 |
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Michaël Lemaire
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c3268ebdea
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Forbid move and trigger actions while in vigilance
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2018-04-04 18:17:10 +02:00 |
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Michaël Lemaire
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7bc6378754
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
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Michaël Lemaire
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37bb85e773
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
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Michaël Lemaire
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9f81b4c992
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Added damage effect mode
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2018-03-22 00:52:13 +01:00 |
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Michaël Lemaire
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3d6bc192d0
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Removed randomness factors in battle actions
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2018-03-21 00:23:00 +01:00 |
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Michaël Lemaire
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28e2f889bd
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New fleet creation mode for character sheet (allow to change ship model)
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2018-03-20 23:06:39 +01:00 |
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Michaël Lemaire
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26d994bb39
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Added ship renaming in creation mode
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2018-03-12 00:07:41 +01:00 |
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Michaël Lemaire
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e1fa5bdc00
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Updated jasmine
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2018-03-11 23:19:45 +01:00 |
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Michaël Lemaire
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b24dd86a66
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New data pack system
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2018-03-08 20:16:05 +01:00 |
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Michaël Lemaire
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69a65b0735
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
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Michaël Lemaire
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41f9b1ad6f
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Fixed Xander not being able to use Disengage
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2018-03-05 22:28:06 +01:00 |
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Michaël Lemaire
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851c59bac1
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Fixed several AI related problems
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2018-03-02 00:14:09 +01:00 |
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Michaël Lemaire
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ea8771fc75
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Fixed Xander's "Disengage" being used instead of main engine
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2018-03-01 19:46:17 +01:00 |
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Michaël Lemaire
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2f52fd0031
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
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Michaël Lemaire
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32b852e2cd
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Fixed move ghost scaling
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2018-02-07 01:18:00 +01:00 |
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Michaël Lemaire
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8b755d9205
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
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Michaël Lemaire
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adb3656d29
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Updated ship sprites and portraits
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2018-01-28 21:19:28 +01:00 |
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Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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7e20599fce
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Process AI in a web worker if available
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2017-12-21 20:04:54 +01:00 |
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Michaël Lemaire
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fddf7a3916
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Replaced success factor display with a bar
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2017-12-20 19:57:28 +01:00 |
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Michaël Lemaire
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cda87c3f06
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story: Fixed initial contact ship being without equipment
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2017-12-12 23:17:25 +01:00 |
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