Michaël Lemaire
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5861deca6d
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Fixed generated loot always indicating "Level 1"
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2017-04-20 00:53:24 +02:00 |
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Michaël Lemaire
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1ad7572bda
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Fixed tooltip background not covering the whole content
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2017-04-19 23:34:11 +02:00 |
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Michaël Lemaire
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d5b37ff850
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character sheet: Added equipment description
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2017-04-19 00:55:59 +02:00 |
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Michaël Lemaire
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088ed18391
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
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Michaël Lemaire
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b5be5575b3
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Fixed ship sprite size in universe map
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2017-04-16 17:09:26 +02:00 |
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Michaël Lemaire
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a431f54d94
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Larger arena ship sprites
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2017-04-16 17:03:18 +02:00 |
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Michaël Lemaire
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b8cf3a5218
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Added tomahawk ship model
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2017-04-15 23:19:27 +02:00 |
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Michaël Lemaire
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27173f923f
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Started UI component
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2017-04-13 01:22:34 +02:00 |
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Michaël Lemaire
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4d0fd8ff14
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Fixed tooltip issue
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2017-04-11 19:01:05 +02:00 |
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Michaël Lemaire
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29303e2688
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Fixed tooltip and fading animation issues
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2017-04-10 19:38:33 +02:00 |
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Michaël Lemaire
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55cd64e3c7
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Added level up icon on character portrait
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2017-04-06 20:05:20 +02:00 |
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Michaël Lemaire
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78ba5bb077
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Fixed Ui components with alpha=0 being hoverable and clickable
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2017-03-23 22:22:10 +01:00 |
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Michaël Lemaire
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40321621de
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Add selling and buying from shops
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2017-03-23 19:58:09 +01:00 |
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Michaël Lemaire
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7f9f13d781
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character sheet: Added ability to transfer items between ships
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2017-03-22 22:16:59 +01:00 |
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Michaël Lemaire
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9c358113db
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Added skill upgrading
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2017-03-17 01:07:00 +01:00 |
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Michaël Lemaire
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18daed4c72
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map: Added current location marker
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2017-03-16 00:45:52 +01:00 |
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Michaël Lemaire
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01d5d0ce14
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Winning an encounter now removes it properly
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2017-03-15 23:00:15 +01:00 |
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Michaël Lemaire
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53a8772cbe
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Added some helpful tooltips
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2017-03-15 22:40:19 +01:00 |
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Michaël Lemaire
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a4506d76fa
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Fix delay when skipping dead ship turn
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2017-03-15 01:24:56 +01:00 |
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Michaël Lemaire
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f1ab82eb25
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Do not trigger "end turn" action with its number shortcut
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2017-03-15 01:24:26 +01:00 |
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Michaël Lemaire
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55a11e521a
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Fixed issue with mouse hovering/clicking
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2017-03-15 00:08:07 +01:00 |
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Michaël Lemaire
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b916230002
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Added retreat after defeat
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2017-03-14 23:28:07 +01:00 |
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Michaël Lemaire
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ca7be2e416
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Added ability to loot items at the end of battle
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2017-03-14 18:48:04 +01:00 |
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Michaël Lemaire
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5ab3c12039
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Revert to phaser 2.6.2
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2017-03-13 22:17:05 +01:00 |
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Michaël Lemaire
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b9b8fa6314
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New battle outcome dialog (WIP)
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2017-03-13 00:32:41 +01:00 |
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Michaël Lemaire
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d3276fa942
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Fixed path to phaser lib
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2017-03-11 21:52:31 +01:00 |
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Michaël Lemaire
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2b2c8fe0aa
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Fixed path to phaser lib
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2017-03-11 21:45:54 +01:00 |
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Michaël Lemaire
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849766e467
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Improved universe map performance
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2017-03-10 00:21:34 +01:00 |
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Michaël Lemaire
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4d991cd43e
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Fixed hull slot receiving any kind of equipment
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2017-03-09 20:11:19 +01:00 |
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Michaël Lemaire
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0b327fec26
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Fixed ship listing "nothing" actions as available
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2017-03-10 12:11:09 +01:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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e64e3955b3
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Weapons with blast can now target a ship indirectly
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2017-03-09 00:18:40 +01:00 |
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Michaël Lemaire
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ed5d338522
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BullyAI now uses the MoveFireSimulator
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2017-03-07 23:16:47 +01:00 |
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Michaël Lemaire
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144eb56537
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Added log when an action cannot be applied
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2017-03-07 20:27:46 +01:00 |
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Michaël Lemaire
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cd7334babf
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Added equipment icons
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2017-03-07 01:28:40 +01:00 |
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Michaël Lemaire
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80e3f212d6
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Added ability to equip/unequip from character sheet
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2017-03-06 00:29:02 +01:00 |
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Michaël Lemaire
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0cdc7b3def
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character sheet: Added equipment display in slots and cargo slots
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2017-03-05 18:48:13 +01:00 |
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Michaël Lemaire
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3f336c8d11
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Added equipment slot icons
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2017-03-05 15:12:08 +01:00 |
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Michaël Lemaire
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442590a2f3
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Added slots display in character sheel (slot images missing)
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2017-02-28 23:34:02 +01:00 |
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Michaël Lemaire
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b25e2dc248
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Added character sheet to map view
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2017-02-28 01:07:37 +01:00 |
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Michaël Lemaire
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760c8ddf27
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Start of character sheet
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2017-02-28 00:36:12 +01:00 |
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Michaël Lemaire
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485d74dd7f
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Added producers and evaluators for TacticalAI
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2017-02-27 01:42:12 +01:00 |
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Michaël Lemaire
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135123e7f1
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Use RandomGenerator from tscommon
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2017-02-26 18:44:15 +01:00 |
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Michaël Lemaire
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db194b4bf6
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New AI Duel page
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2017-02-24 01:34:31 +01:00 |
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Michaël Lemaire
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de8651440a
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Use of iterators as producers for TacticalAI
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2017-02-22 02:14:14 +01:00 |
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Michaël Lemaire
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80a82664e1
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Started work on TacticalAI and added AI tournament
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2017-02-21 22:16:18 +01:00 |
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Michaël Lemaire
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0acfcf896e
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Character sheet graphics (WIP)
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2017-02-21 23:39:37 +01:00 |
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Michaël Lemaire
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ed0908bfa8
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Refactoring of TestGame for testing UI
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2017-02-21 23:38:31 +01:00 |
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Michaël Lemaire
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aa3af26790
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Consume power before action starts
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2017-02-19 22:52:11 +01:00 |
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Michaël Lemaire
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8b2a4ea026
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Switched to individual power points display in actionbar
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2017-02-19 22:33:07 +01:00 |
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