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17 commits

Author SHA1 Message Date
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire dc89acd8a2 Apply new testing tools 2017-10-26 23:47:13 +02:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 7a99f97b00 Equipment balancing 2017-09-18 00:49:53 +02:00
Michaël Lemaire 7275288f13 Updated attributes and skills 2017-06-11 22:44:12 +02:00
Michaël Lemaire 6d01734238 Fixed move exclusion radius 2017-05-29 20:12:57 +02:00
Michaël Lemaire 39389bdf43 balancing: Lowered repair drone efficiency 2017-05-23 19:17:33 +02:00
Michaël Lemaire ee1cbc9c14 Simplified drone system 2017-05-23 01:00:02 +02:00
Michaël Lemaire 5d4315f1ca Simplified drones behavior 2017-05-11 00:52:16 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire 144eb56537 Added log when an action cannot be applied 2017-03-07 20:27:46 +01:00
Michaël Lemaire 29ea205d36 Balanced repair drone 2017-02-16 19:05:47 +01:00
Michaël Lemaire 4b8793e8f3 Quick balancing of equipments and ship designs 2017-02-16 01:17:09 +01:00
Michaël Lemaire 12ee9b823b Added drone animation when applying effects 2017-02-15 22:15:31 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/game/equipments/RepairDrone.spec.ts (Browse further)