Michaël Lemaire
|
ade6b8068d
|
Added fast forward option to speed up animations when clicking
|
2018-06-11 18:09:13 +02:00 |
|
Michaël Lemaire
|
7879457035
|
Refactored animation system to be able to control the playback speed
|
2018-06-11 00:58:42 +02:00 |
|
Michaël Lemaire
|
9fcea58fc9
|
map: Added sound and effect for jumps between systems
|
2018-06-07 23:03:22 +02:00 |
|
Michaël Lemaire
|
21865feafa
|
map: Added hover on locations
|
2018-06-06 23:12:59 +02:00 |
|
Michaël Lemaire
|
821900abc6
|
Added action tooltips on character sheet
|
2018-06-06 23:06:04 +02:00 |
|
Michaël Lemaire
|
513e82b487
|
Added ship tooltip on battle splash
|
2018-06-06 23:00:22 +02:00 |
|
Michaël Lemaire
|
296a9d6839
|
Removed deprecated UIComponent
|
2018-06-06 22:36:38 +02:00 |
|
Michaël Lemaire
|
3d0ac11c91
|
map: Fixed star system links display
|
2018-06-06 20:21:27 +02:00 |
|
Michaël Lemaire
|
71e7aa0406
|
Fixed line drawings
|
2018-06-07 11:53:37 +02:00 |
|
Michaël Lemaire
|
bd22d29336
|
Fixed play order display
|
2018-06-06 19:13:25 +02:00 |
|
Michaël Lemaire
|
b6261bb420
|
Fixed map screen not being interactive
|
2018-06-06 19:09:31 +02:00 |
|
Michaël Lemaire
|
a5c845d369
|
Fixed some texts not updating
|
2018-06-06 00:45:23 +02:00 |
|
Michaël Lemaire
|
312ce0e99a
|
Fixed laser animation and targetting display
|
2018-06-06 00:34:03 +02:00 |
|
Michaël Lemaire
|
50567ddb9d
|
Fixed scene transition in some cases
|
2018-06-05 23:08:35 +02:00 |
|
Michaël Lemaire
|
af2e85c34d
|
Removed problematic spec
|
2018-06-05 00:06:30 +02:00 |
|
Michaël Lemaire
|
395b09b24a
|
Updated some dialog UI style
|
2018-06-04 23:15:06 +02:00 |
|
Michaël Lemaire
|
b35e9d47fa
|
Replaced particle spritesheet with images
|
2018-06-04 22:57:48 +02:00 |
|
Michaël Lemaire
|
1d8433c24c
|
Fixed some battle UI issues
|
2018-06-04 16:48:19 +02:00 |
|
Michaël Lemaire
|
75eeb44aa0
|
Fixed particle system crash
|
2018-06-03 23:27:35 +02:00 |
|
Michaël Lemaire
|
2c396f1e34
|
Updated dependencies
|
2018-06-04 10:27:52 +02:00 |
|
Michaël Lemaire
|
811bfa182d
|
Migration to Phaser 3
|
2018-06-04 09:48:04 +02:00 |
|
Michaël Lemaire
|
e20be0ed6e
|
Updated intro graphics
|
2018-05-03 00:47:03 +02:00 |
|
Michaël Lemaire
|
1bc634643a
|
Updated dependencies
|
2018-05-02 22:42:38 +02:00 |
|
Michaël Lemaire
|
61b184ebf1
|
Small graphics changes
|
2018-04-17 00:47:35 +02:00 |
|
Michaël Lemaire
|
3eeb9c3518
|
Small targetting display changes
|
2018-04-17 00:10:21 +02:00 |
|
Michaël Lemaire
|
9bd274ec45
|
Fixed inverted battle stats
|
2018-04-16 20:12:51 +02:00 |
|
Michaël Lemaire
|
d7a1c0d1b6
|
Updated battle graphics
|
2018-04-16 20:12:26 +02:00 |
|
Michaël Lemaire
|
fa17479d0e
|
Updated loading screen graphics
|
2018-04-13 00:38:46 +02:00 |
|
Michaël Lemaire
|
f99f1caba5
|
Updated dialogs graphics
|
2018-04-13 00:03:29 +02:00 |
|
Michaël Lemaire
|
3d7acdbb5d
|
Updated screenshtos
|
2018-04-12 17:18:50 +02:00 |
|
Michaël Lemaire
|
c625b215de
|
New title screen
|
2018-04-12 18:33:38 +02:00 |
|
Michaël Lemaire
|
b4b54c8e2d
|
Fixed AI and move-fire simulator sometimes using overheated engines
|
2018-04-10 00:27:56 +02:00 |
|
Michaël Lemaire
|
82d467284b
|
Reverted to es5 output, because of phantomjs
|
2018-04-08 22:50:07 +02:00 |
|
Michaël Lemaire
|
095cf9e491
|
Replaced AI duel page with a node.js multi-process simulator
|
2018-04-06 00:27:26 +02:00 |
|
Michaël Lemaire
|
4838c74236
|
Fixed issues in runjs
|
2018-04-04 23:57:28 +02:00 |
|
Michaël Lemaire
|
5f0732b39b
|
Fixed move animation being done as background when coming from an action
|
2018-04-04 23:15:14 +02:00 |
|
Michaël Lemaire
|
c3268ebdea
|
Forbid move and trigger actions while in vigilance
|
2018-04-04 18:17:10 +02:00 |
|
Michaël Lemaire
|
7bc6378754
|
Added vigilance system
|
2018-04-04 14:34:05 +02:00 |
|
Michaël Lemaire
|
b5ee5314f7
|
Updated README
|
2018-03-29 00:58:58 +02:00 |
|
Michaël Lemaire
|
18c596f91c
|
Ships balancing
|
2018-03-29 00:48:21 +02:00 |
|
Michaël Lemaire
|
eec499dbd5
|
Fixed battle stats always adding to defender fleet
|
2018-03-29 00:17:24 +02:00 |
|
Michaël Lemaire
|
37bb85e773
|
Added damage evasion
|
2018-03-26 17:30:43 +02:00 |
|
Michaël Lemaire
|
11c38fb657
|
Fixed alpha being altered in atlases
|
2018-03-25 22:48:11 +02:00 |
|
Michaël Lemaire
|
43a3450d74
|
Updated battle UI sheet
|
2018-03-25 19:51:18 +02:00 |
|
Michaël Lemaire
|
9f81b4c992
|
Added damage effect mode
|
2018-03-22 00:52:13 +01:00 |
|
Michaël Lemaire
|
6443f9afda
|
Hull and shield are now small values
|
2018-03-21 23:25:25 +01:00 |
|
Michaël Lemaire
|
c28d7ba8eb
|
Started work on arena grid
|
2018-03-21 23:09:26 +01:00 |
|
Michaël Lemaire
|
d4635683e3
|
Updated TODO
|
2018-03-21 18:48:30 +01:00 |
|
Michaël Lemaire
|
3d6bc192d0
|
Removed randomness factors in battle actions
|
2018-03-21 00:23:00 +01:00 |
|
Michaël Lemaire
|
28e2f889bd
|
New fleet creation mode for character sheet (allow to change ship model)
|
2018-03-20 23:06:39 +01:00 |
|