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674 commits

Author SHA1 Message Date
Michaël Lemaire dcbfbca891 Added action points usage indication in action bar, while targetting 2015-04-28 18:35:48 +02:00
Michaël Lemaire 9045f7e5c3 Fixed game saving when an AI is in play 2015-04-28 09:27:45 +02:00
Michaël Lemaire ee8bf3b4a3 Fixed music restarting on startMusic, even when the same key was used 2015-04-28 09:27:45 +02:00
Michaël Lemaire a0125d1a04 Quick integration of two temporary ship models 2015-04-27 22:05:59 +02:00
Michaël Lemaire e48eedf0a6 Removed ship card on right side of screen during battles
Will be replaced later by a tooltip
2015-04-26 21:34:55 +02:00
Michaël Lemaire 7454cbc3e4 Added ship list background 2015-04-26 21:09:52 +02:00
Michaël Lemaire 6b58ba6858 New ship list placeholder graphics and behavior 2015-04-26 19:15:45 +02:00
Michaël Lemaire 5bf278db1e Added InputManager and cheat mode 2015-04-24 00:36:57 +02:00
Michaël Lemaire 8e49ca6dfc Fixed weapon effect not using audio manager 2015-04-22 23:53:13 +02:00
Michaël Lemaire 2e962ca301 Added music to map and arena stages
For future credits :
http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300005
http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100020
2015-04-22 23:42:40 +02:00
Michaël Lemaire b60cd52510 Adjusted initial ship placement to work with a fleet of 5 ships 2015-04-22 22:18:49 +02:00
Michaël Lemaire 477b51bd9f Added display of temporary effects in ship list (no graphics yet) 2015-04-22 22:03:59 +02:00
Michaël Lemaire 0650605db9 Added removal of defeated encounter from location, allowing the winner to continue its journey 2015-04-22 00:17:00 +02:00
Michaël Lemaire f204bc4321 Added minimal distance between star locations 2015-04-21 23:40:15 +02:00
Michaël Lemaire cb278959a9 Added collision prevention on move actions 2015-04-21 22:14:17 +02:00
Michaël Lemaire df9091b64a Added travis config 2015-04-21 17:09:02 +02:00
Michaël Lemaire d783177f29 Added readme and license from github 2015-04-16 15:34:45 +02:00
Michaël Lemaire ef0756c0e0 Made Bully AI move towards an enemy when no more maneuver is available 2015-04-15 02:00:00 +02:00
Michaël Lemaire e0468338fd Added messages system (basic at the moment) 2015-04-15 02:00:00 +02:00
Michaël Lemaire 3bc4afc4ce Updated phaser ts definitions 2015-04-09 02:00:00 +02:00
Michaël Lemaire c9c11d23ce Added encounter fleet generation (unbalanced) 2015-04-07 02:00:00 +02:00
Michaël Lemaire c9412ec8ef More state refactoring 2015-04-07 02:00:00 +02:00
Michaël Lemaire 6700685062 Refactored states + "battle" message on fight start 2015-04-07 02:00:00 +02:00
Michaël Lemaire b1999822f0 Added encounters in locations (WIP - no fleet at the moment) 2015-04-07 02:00:00 +02:00
Michaël Lemaire 287805c8cc Updated to phaser 2.3.0 2015-04-07 02:00:00 +02:00
Michaël Lemaire f48df7155a Fixed some display issues with universe and system maps 2015-03-30 02:00:00 +02:00
Michaël Lemaire be807ae51a Progress on first ship 2015-03-29 02:00:00 +02:00
Michaël Lemaire 7a4394e491 Started work on first ship 2015-03-28 01:00:00 +01:00
Michaël Lemaire 4298222637 Added ability to travel, and jump between stars 2015-03-27 01:00:00 +01:00
Michaël Lemaire b76a83c157 Added star system names 2015-03-25 01:00:00 +01:00
Michaël Lemaire 83d4b0f97f Generate one warp location for each link to other star systems 2015-03-25 01:00:00 +01:00
Michaël Lemaire f7eb13abe1 Added fleet location display on map 2015-03-25 01:00:00 +01:00
Michaël Lemaire 40925d54e1 Added star system map view 2015-03-24 01:00:00 +01:00
Michaël Lemaire c6d68e36c9 Renamed scripts to app 2015-03-24 01:00:00 +01:00
Michaël Lemaire d562acb409 Universe map only displays visited systems 2015-03-19 01:00:00 +01:00
Michaël Lemaire 74d302b64c Added star system links generation 2015-03-19 01:00:00 +01:00
Michaël Lemaire 86b20ffd2b Added basic star systems generation and displaying 2015-03-19 01:00:00 +01:00
Michaël Lemaire 9cc228e47c Added missile weapon effect 2015-03-16 01:00:00 +01:00
Michaël Lemaire dd2d5949ef Some init polishing, and beginning of main menu 2015-03-12 01:00:00 +01:00
Michaël Lemaire 98733dc94b Small renaming 2015-03-12 01:00:00 +01:00
Michaël Lemaire 5cffb1680c Refactored BullyMove, using the new AIManeuver
For future AI helpers
2015-03-12 01:00:00 +01:00
Michaël Lemaire 8b256aa95c Fixed serializer ID sequence not being reset on load 2015-03-12 01:00:00 +01:00
Michaël Lemaire fcf696f7c1 Moved level from fleet to ships
Now, generated 'lucky' loots are from the dead ship level, not the winner one (more logical that way)
2015-03-12 01:00:00 +01:00
Michaël Lemaire 488b059913 Added unit testing for SubMunitionMissile 2015-03-12 01:00:00 +01:00
Michaël Lemaire af82ffff7a Added handling of in-space targets for area effects 2015-03-11 01:00:00 +01:00
Michaël Lemaire cc6b6695f8 Started visual feedback for blast radius (WIP) 2015-03-06 01:00:00 +01:00
Michaël Lemaire 496b75b982 Improved targetting display (with 2 colors) 2015-03-06 01:00:00 +01:00
Michaël Lemaire 28d431e40e Fixed arena not destroying properly when changing UI state 2015-03-06 01:00:00 +01:00
Michaël Lemaire 17afcb2b0d Fixed action tooltip remaining visible after turn ended 2015-03-05 01:00:00 +01:00
Michaël Lemaire cf2f585109 Fixed loading/saving unit testing not being stable (due to stored timestamp in AI) 2015-03-05 01:00:00 +01:00