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674 commits

Author SHA1 Message Date
Michaël Lemaire 6918c4f59e Updated action buttons graphics 2015-02-03 01:00:00 +01:00
Michaël Lemaire 22454512f2 Added battle background image 2015-02-03 01:00:00 +01:00
Michaël Lemaire ca43fa2e53 Added damage display on ship sprites 2015-02-03 01:00:00 +01:00
Michaël Lemaire 7c0908b29c Fixed a freeze when ValueBar was set to 0 2015-02-03 01:00:00 +01:00
Michaël Lemaire 9b09bb96ec Added background for action buttons, with active state 2015-01-29 01:00:00 +01:00
Michaël Lemaire 66f86b4ddb Removed Ship.movement_cost, in favor of engine-defined AP cost
Ship movement and AP consumption is now handled by MoveAction
2015-01-29 01:00:00 +01:00
Michaël Lemaire 55615600b8 Added temporary display of hull and shields, to see weapon effects 2015-01-28 01:00:00 +01:00
Michaël Lemaire 4d29d2cbc2 Added AP usage checking on weapons 2015-01-28 01:00:00 +01:00
Michaël Lemaire ef1f0914b8 Added hull and shield attributes, and weapon damage on them 2015-01-28 01:00:00 +01:00
Michaël Lemaire 32885d9651 Apply weapon distance 2015-01-28 01:00:00 +01:00
Michaël Lemaire e59d88f2c0 Added target effects and basic weapon structure (WIP) 2015-01-28 01:00:00 +01:00
Michaël Lemaire 38d40fbe58 Fixed ship facing angle animation (avoid a 360 turn) 2015-01-26 01:00:00 +01:00
Michaël Lemaire 36b54e7b75 Fixed ship facing angle 2015-01-26 01:00:00 +01:00
Michaël Lemaire a545251257 Refactored "hovered" state, to be more like "playing" state for arena ships 2015-01-23 01:00:00 +01:00
Michaël Lemaire e357686a64 Added basic "playing" ship indicator for arena 2015-01-23 01:00:00 +01:00
Michaël Lemaire d69459a7e3 Fixed preload bar centering on chrome 2015-01-23 01:00:00 +01:00
Michaël Lemaire caf4e82515 Changed ship initiative to be a proper Attribute 2015-01-23 01:00:00 +01:00
Michaël Lemaire 04035cce8c Reorganized assets 2015-01-23 01:00:00 +01:00
Michaël Lemaire 875ef03d03 Added animation on ValueBar 2015-01-22 01:00:00 +01:00
Michaël Lemaire 4b940942aa Temporary fix for arena sizing on Chrome 2015-01-22 01:00:00 +01:00
Michaël Lemaire ca4f493b65 Added action points display in action bar 2015-01-22 01:00:00 +01:00
Michaël Lemaire 3a5e963240 Manage AP recovery and initial value with equipment effects 2015-01-22 01:00:00 +01:00
Michaël Lemaire d1222ef26a Added effect generation from templates 2015-01-22 01:00:00 +01:00
Michaël Lemaire 5f1913da6d Added permanent effects on attributes for equipement 2015-01-22 01:00:00 +01:00
Michaël Lemaire 135609002c Merge branch 'master' of bitbucket.com:thunderk/spacetac 2015-01-22 01:00:00 +01:00
Michaël Lemaire c77056ac4c Fixed bootstrap and coding style 2015-01-21 01:00:00 +01:00
Michaël Lemaire 7695540a77 Added missing asset 2015-01-21 01:00:00 +01:00
Michaël Lemaire 8569ea4b3d Fixed initial arena size 2015-01-21 01:00:00 +01:00
Michaël Lemaire a4edaf5430 Added hover effects on ships in the arena 2015-01-21 01:00:00 +01:00
Michaël Lemaire be434b4eb4 New attribute system for action points 2015-01-19 01:00:00 +01:00
Michaël Lemaire fc5c8a7c55 Fixed preload bar centering 2015-01-18 01:00:00 +01:00
Michaël Lemaire 62e2e3239d Added action points progress bar graphics 2015-01-18 01:00:00 +01:00
Michaël Lemaire be72bfd4d1 Added action bar background 2015-01-18 01:00:00 +01:00
Michaël Lemaire 9a6b0d3c6c Added deploy URL for github pages 2015-01-16 01:00:00 +01:00
Michaël Lemaire b94553f913 Added ship sprite rotation when moving 2015-01-16 01:00:00 +01:00
Michaël Lemaire 7fae46b53e Added action listing from attached equipment 2015-01-16 01:00:00 +01:00
Michaël Lemaire 03a0ab8e39 Updated bootstrap script to invoke buildout 2015-01-16 01:00:00 +01:00
Michaël Lemaire 6d5b0090a0 Missing asset 2015-01-16 01:00:00 +01:00
Michaël Lemaire 872ac12159 Added a ShipList to hold ship icons in battle view 2015-01-14 01:00:00 +01:00
Michaël Lemaire 0f45244a8e Added the first weapon (Gatling Gun), using LootGenerator, LootTemplate and the slots system 2015-01-14 01:00:00 +01:00
Michaël Lemaire 2a12a671a2 Fixed loot level generation 2015-01-14 01:00:00 +01:00
Michaël Lemaire 968c22c59f Fixed karma running tests twice in parallel (causing mush trouble) 2015-01-14 01:00:00 +01:00
Michaël Lemaire 0df8eabe08 Added LootGenerator 2015-01-14 01:00:00 +01:00
Michaël Lemaire 7d62ee42e2 Start of loot system 2015-01-13 01:00:00 +01:00
Michaël Lemaire 92131cbde6 Added move interpolation 2015-01-09 01:00:00 +01:00
Michaël Lemaire 3261e7bdb5 Destroy the test game after each unit test 2015-01-08 01:00:00 +01:00
Michaël Lemaire 09d07188aa Fixed tslint errors 2015-01-08 01:00:00 +01:00
Michaël Lemaire 9766193944 Added unit testing for BattleView 2015-01-08 01:00:00 +01:00
Michaël Lemaire 389db8d220 Added missing assets and test game destroying 2015-01-08 01:00:00 +01:00
Michaël Lemaire 34e3fbdb24 Added ValueBar 2015-01-08 01:00:00 +01:00