Michaël Lemaire
|
cb4ba03f99
|
Started work on weapon cards
|
2020-02-28 00:41:11 +01:00 |
|
Michaël Lemaire
|
65f0aa6dbf
|
Added turn indicator animation
|
2020-02-23 23:59:01 +01:00 |
|
Michaël Lemaire
|
2860e9181c
|
New card design
|
2020-02-21 00:01:10 +01:00 |
|
Michaël Lemaire
|
e0d56c91a9
|
Refactored unit spawning
|
2020-02-18 23:32:33 +01:00 |
|
Michaël Lemaire
|
c31a4740ae
|
Added combat simulation display
|
2020-02-18 23:24:00 +01:00 |
|
Michaël Lemaire
|
db3ec0aa67
|
Changed some Control to Node2D to fix some z-index issues
|
2020-02-18 00:47:53 +01:00 |
|
Michaël Lemaire
|
f0168d681b
|
Added some state to distinguish attacker and defender units
|
2020-02-17 19:52:36 +01:00 |
|
Michaël Lemaire
|
a7866fb0ef
|
Restrict spawning near the hero unit
|
2020-02-04 00:22:23 +01:00 |
|
Michaël Lemaire
|
cba1d36005
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
|