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158 commits

Author SHA1 Message Date
Michaël Lemaire caf4e82515 Changed ship initiative to be a proper Attribute 2015-01-23 01:00:00 +01:00
Michaël Lemaire 04035cce8c Reorganized assets 2015-01-23 01:00:00 +01:00
Michaël Lemaire 875ef03d03 Added animation on ValueBar 2015-01-22 01:00:00 +01:00
Michaël Lemaire 4b940942aa Temporary fix for arena sizing on Chrome 2015-01-22 01:00:00 +01:00
Michaël Lemaire ca4f493b65 Added action points display in action bar 2015-01-22 01:00:00 +01:00
Michaël Lemaire 3a5e963240 Manage AP recovery and initial value with equipment effects 2015-01-22 01:00:00 +01:00
Michaël Lemaire d1222ef26a Added effect generation from templates 2015-01-22 01:00:00 +01:00
Michaël Lemaire 5f1913da6d Added permanent effects on attributes for equipement 2015-01-22 01:00:00 +01:00
Michaël Lemaire 135609002c Merge branch 'master' of bitbucket.com:thunderk/spacetac 2015-01-22 01:00:00 +01:00
Michaël Lemaire c77056ac4c Fixed bootstrap and coding style 2015-01-21 01:00:00 +01:00
Michaël Lemaire 7695540a77 Added missing asset 2015-01-21 01:00:00 +01:00
Michaël Lemaire 8569ea4b3d Fixed initial arena size 2015-01-21 01:00:00 +01:00
Michaël Lemaire a4edaf5430 Added hover effects on ships in the arena 2015-01-21 01:00:00 +01:00
Michaël Lemaire be434b4eb4 New attribute system for action points 2015-01-19 01:00:00 +01:00
Michaël Lemaire fc5c8a7c55 Fixed preload bar centering 2015-01-18 01:00:00 +01:00
Michaël Lemaire 62e2e3239d Added action points progress bar graphics 2015-01-18 01:00:00 +01:00
Michaël Lemaire be72bfd4d1 Added action bar background 2015-01-18 01:00:00 +01:00
Michaël Lemaire 9a6b0d3c6c Added deploy URL for github pages 2015-01-16 01:00:00 +01:00
Michaël Lemaire b94553f913 Added ship sprite rotation when moving 2015-01-16 01:00:00 +01:00
Michaël Lemaire 7fae46b53e Added action listing from attached equipment 2015-01-16 01:00:00 +01:00
Michaël Lemaire 03a0ab8e39 Updated bootstrap script to invoke buildout 2015-01-16 01:00:00 +01:00
Michaël Lemaire 6d5b0090a0 Missing asset 2015-01-16 01:00:00 +01:00
Michaël Lemaire 872ac12159 Added a ShipList to hold ship icons in battle view 2015-01-14 01:00:00 +01:00
Michaël Lemaire 0f45244a8e Added the first weapon (Gatling Gun), using LootGenerator, LootTemplate and the slots system 2015-01-14 01:00:00 +01:00
Michaël Lemaire 2a12a671a2 Fixed loot level generation 2015-01-14 01:00:00 +01:00
Michaël Lemaire 968c22c59f Fixed karma running tests twice in parallel (causing mush trouble) 2015-01-14 01:00:00 +01:00
Michaël Lemaire 0df8eabe08 Added LootGenerator 2015-01-14 01:00:00 +01:00
Michaël Lemaire 7d62ee42e2 Start of loot system 2015-01-13 01:00:00 +01:00
Michaël Lemaire 92131cbde6 Added move interpolation 2015-01-09 01:00:00 +01:00
Michaël Lemaire 3261e7bdb5 Destroy the test game after each unit test 2015-01-08 01:00:00 +01:00
Michaël Lemaire 09d07188aa Fixed tslint errors 2015-01-08 01:00:00 +01:00
Michaël Lemaire 9766193944 Added unit testing for BattleView 2015-01-08 01:00:00 +01:00
Michaël Lemaire 389db8d220 Added missing assets and test game destroying 2015-01-08 01:00:00 +01:00
Michaël Lemaire 34e3fbdb24 Added ValueBar 2015-01-08 01:00:00 +01:00
Michaël Lemaire a7f1cb41ab Added tslint style checker 2015-01-07 01:00:00 +01:00
Michaël Lemaire 18a20a7855 Improved tests coverage for actions 2015-01-07 01:00:00 +01:00
Michaël Lemaire 6b5e058382 Added karma coverage to the build loop 2015-01-07 01:00:00 +01:00
Michaël Lemaire 39fda0ffce Added missing type specs (no more implicit 'any') 2015-01-06 01:00:00 +01:00
Michaël Lemaire f21a9910b8 Added config to run tests from karma, with code coverage 2015-01-06 01:00:00 +01:00
Michaël Lemaire 709c43ade4 Added end turn action 2015-01-06 01:00:00 +01:00
Michaël Lemaire 16b67b94a7 Added targetting visual line for move action 2015-01-06 01:00:00 +01:00
Michaël Lemaire 8870b8839e Added ship sprite moving on move actions 2015-01-06 01:00:00 +01:00
Michaël Lemaire 9d55c8d085 Added action bar with action icons, using Targetting (WIP) 2015-01-02 01:00:00 +01:00
Michaël Lemaire eb727d4ff4 Added mouse move capture on arena background (for space targets) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 6a30e1a045 Refactoring of some View code 2014-12-31 01:00:00 +01:00
Michaël Lemaire 4a5f975d25 Module renaming to avoid some errors due to file compiling order 2014-12-31 01:00:00 +01:00
Michaël Lemaire 1efa4a0595 Added action types (WIP) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 37b7bd40d2 Added ship hovering system 2014-12-31 01:00:00 +01:00
Michaël Lemaire 4efaafafd9 Added battle log system (WIP) 2014-12-31 01:00:00 +01:00
Michaël Lemaire 006d95ae6b Added code to advance to next ship in play order 2014-12-31 01:00:00 +01:00