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spacetac/src/core/effects
2018-06-13 20:17:46 +02:00
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AttributeEffect.spec.ts Added damage evasion 2018-03-26 17:30:43 +02:00
AttributeEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeLimitEffect.spec.ts Added damage evasion 2018-03-26 17:30:43 +02:00
AttributeLimitEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeMultiplyEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeMultiplyEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
BaseEffect.ts Added vigilance system 2018-04-04 14:34:05 +02:00
CooldownEffect.spec.ts Added pinned effect, to prevent ships from moving 2018-06-13 20:17:46 +02:00
CooldownEffect.ts Added pinned effect, to prevent ships from moving 2018-06-13 20:17:46 +02:00
DamageEffect.spec.ts Ships balancing 2018-03-29 00:48:21 +02:00
DamageEffect.ts Ships balancing 2018-03-29 00:48:21 +02:00
PinnedEffect.spec.ts Added pinned effect, to prevent ships from moving 2018-06-13 20:17:46 +02:00
PinnedEffect.ts Added pinned effect, to prevent ships from moving 2018-06-13 20:17:46 +02:00
RepelEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
RepelEffect.ts Added pinned effect, to prevent ships from moving 2018-06-13 20:17:46 +02:00
StickyEffect.spec.ts Added damage evasion 2018-03-26 17:30:43 +02:00
StickyEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueTransferEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueTransferEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
VigilanceEffect.spec.ts Added vigilance system 2018-04-04 14:34:05 +02:00
VigilanceEffect.ts Added vigilance system 2018-04-04 14:34:05 +02:00