65 lines
2.9 KiB
TypeScript
65 lines
2.9 KiB
TypeScript
module TS.SpaceTac.Specs {
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describe("Maneuver", function () {
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it("guesses weapon effects", function () {
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let battle = new Battle();
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let ship1 = battle.fleets[0].addShip();
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let ship2 = battle.fleets[0].addShip();
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let ship3 = battle.fleets[1].addShip();
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let weapon = TestTools.addWeapon(ship1, 50, 0, 100, 10);
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ship1.setArenaPosition(0, 0);
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TestTools.setShipHP(ship1, 20, 20);
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ship2.setArenaPosition(0, 5);
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TestTools.setShipHP(ship2, 30, 30);
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ship3.setArenaPosition(0, 15);
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TestTools.setShipHP(ship3, 30, 30);
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let maneuver = new Maneuver(ship1, nn(weapon.action), Target.newFromLocation(0, 0));
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expect(maneuver.effects).toEqual([
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[ship1, new DamageEffect(50)],
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[ship2, new DamageEffect(50)]
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]);
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});
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it("guesses drone effects", function () {
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let battle = new Battle();
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let ship1 = battle.fleets[0].addShip();
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let ship2 = battle.fleets[0].addShip();
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let ship3 = battle.fleets[1].addShip();
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let weapon = ship1.addSlot(SlotType.Weapon).attach(new Equipment(SlotType.Weapon));
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weapon.action = new DeployDroneAction(weapon, 0, 100, 1, 10, [new ValueEffect("shield", 10)]);
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ship1.setArenaPosition(0, 0);
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TestTools.setShipHP(ship1, 20, 20);
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ship2.setArenaPosition(0, 5);
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TestTools.setShipHP(ship2, 30, 30);
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ship3.setArenaPosition(0, 15);
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TestTools.setShipHP(ship3, 30, 30);
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let maneuver = new Maneuver(ship1, weapon.action, Target.newFromLocation(0, 0));
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expect(maneuver.effects).toEqual([
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[ship1, new ValueEffect("shield", 10)],
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[ship2, new ValueEffect("shield", 10)]
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]);
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});
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it("guesses area effects on final location", function () {
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let battle = new Battle();
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let ship = battle.fleets[0].addShip();
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let engine = TestTools.addEngine(ship, 500);
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let move = nn(engine.action);
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TestTools.setShipAP(ship, 10);
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let drone = new Drone(ship);
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drone.effects = [new AttributeEffect("maneuvrability", 1)];
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drone.x = 100;
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drone.y = 0;
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drone.radius = 50;
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battle.addDrone(drone);
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let maneuver = new Maneuver(ship, move, Target.newFromLocation(40, 30));
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expect(maneuver.getFinalLocation()).toEqual(jasmine.objectContaining({ x: 40, y: 30 }));
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expect(maneuver.effects).toEqual([]);
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maneuver = new Maneuver(ship, move, Target.newFromLocation(100, 30));
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expect(maneuver.getFinalLocation()).toEqual(jasmine.objectContaining({ x: 100, y: 30 }));
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expect(maneuver.effects).toEqual([[ship, new AttributeEffect("maneuvrability", 1)]]);
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});
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});
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}
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