arenas
|
Added basic unit movement animation
|
2020-02-17 20:19:25 +01:00 |
cards
|
Added some state to distinguish attacker and defender units
|
2020-02-17 19:52:36 +01:00 |
decks
|
Added initial hands drawing from decks
|
2020-02-03 23:03:42 +01:00 |
helpers
|
Added some state to distinguish attacker and defender units
|
2020-02-17 19:52:36 +01:00 |
screens
|
Added some state to distinguish attacker and defender units
|
2020-02-17 19:52:36 +01:00 |
tests
|
Added basic unit movement animation
|
2020-02-17 20:19:25 +01:00 |
theme
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
units
|
Added basic unit movement animation
|
2020-02-17 20:19:25 +01:00 |
.gitignore
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
cursor.png
|
Updated boot splash and cursor
|
2020-02-04 00:50:31 +01:00 |
cursor.png.import
|
Updated boot splash and cursor
|
2020-02-04 00:50:31 +01:00 |
env.tres
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
export_presets.cfg
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
icon.png
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
icon.png.import
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
icon192.png
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
icon192.png.import
|
First godot prototype
|
2020-02-03 22:59:43 +01:00 |
loading.png
|
Updated boot splash and cursor
|
2020-02-04 00:50:31 +01:00 |
loading.png.import
|
Updated boot splash and cursor
|
2020-02-04 00:50:31 +01:00 |
project.godot
|
Added some state to distinguish attacker and defender units
|
2020-02-17 19:52:36 +01:00 |