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1cccae90be
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Refactored CloudsDefinition
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2013-11-15 23:26:44 +01:00 |
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cdd9ef26a2
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Removed Scenery C-API and fixed some problems
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2013-11-13 23:03:02 +01:00 |
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5be3231ab9
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Refactoring color
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2013-11-13 20:07:35 +01:00 |
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d9f2f3878f
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Big WIP refactoring (preview + atmosphere renderer)
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2013-11-12 21:34:35 +01:00 |
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4a39eda2dc
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WIP on fluid medium traversal
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2013-11-10 17:04:38 +01:00 |
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5c2bc4b31e
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Refactoring for c++
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2013-11-07 09:37:11 +01:00 |
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b5c50d16d4
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Made a class of NoiseGenerator
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2013-11-03 15:46:39 +01:00 |
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1a69b1de1d
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Removed C-API from 'system'
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2013-11-03 13:00:31 +01:00 |
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abd463d29d
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Switched rendering lib to c++ compiling
This will allow to avoid #if __cplusplus directives, and C-apis.
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2013-11-02 16:43:43 +01:00 |
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5dfa34dd56
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WIP on c++ layers
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2013-10-31 17:59:18 +01:00 |
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e82e0c47bd
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Added win32 DLL support everywhere
Build is now entirely possible from a fresh QtSDK install,
with no external dependency.
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2013-10-20 16:47:59 +02:00 |
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c6be386a59
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Switch to HSL color space for material definition
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2013-09-18 17:10:34 +02:00 |
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595ac664c4
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Water raster now uses ParallelQueue
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2013-07-07 00:45:43 +02:00 |
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e09b812869
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Fix water raster offsetting with camera
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2013-07-07 00:45:08 +02:00 |
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e90c8be5a4
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Increased rendering distance
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2013-07-03 17:48:54 +02:00 |
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e820d336a8
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paysages : Now the terrain leads the water height (relative to terrain scaling).
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@569 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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2013-05-11 21:34:30 +00:00 |
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8c639ebb77
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paysages : Renaming.
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@560 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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2013-04-28 11:43:41 +00:00 |
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ae19273d18
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paysages: Project tree reorganization
git-svn-id: https://subversion.assembla.com/svn/thunderk/paysages@552 b1fd45b6-86a6-48da-8261-f70d1f35bdcc
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2013-04-17 12:29:51 +00:00 |
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