Commit graph

6 commits

Author SHA1 Message Date
Michaël Lemaire c12cd91f9b Removed header inlining of Vector3 and Color methods
This made cross-platform compiling and profiling more complicated
2015-12-09 00:32:29 +01:00
Michaël Lemaire 88d2a78b70 Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Michaël Lemaire a91fa41f8f Added Vector3::randomInSphere
For future use in vegetation
2015-10-15 19:51:24 +02:00
Michaël Lemaire 3fc8b1c98f Added automatic tessellation near camera frustum culling
This allows the camera nearer the ground
and fixes holes in lower quality renders
2015-10-08 19:20:44 +02:00
Michaël Lemaire 5054d3583d Refactored Vector3 to class 2013-11-11 13:56:39 +01:00
Michaël Lemaire e9751a0e0b WIP on fluid medium traversal 2013-11-09 18:46:34 +01:00