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39789aea3f
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Allow shaders source code to be split in several files (and thus included)
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2013-12-22 18:47:24 +01:00 |
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992089f0ef
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Added textures to OpenGLSharedState
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2013-12-22 18:05:11 +01:00 |
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645bada91b
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Added camera to OpenGLSharedState
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2013-12-22 17:30:48 +01:00 |
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666420bbb2
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New OpenGLSharedState class to manage shader variables
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2013-12-22 15:04:33 +01:00 |
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994dcb5f44
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Add aerial perspective to water shader
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2013-12-22 01:17:57 +01:00 |
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3696adc90b
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Use opengl shaders for water rendering
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2013-12-22 00:41:19 +01:00 |
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65e5a194ba
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Use QOpenGLFunctions for gl* calls (except legacy code)
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2013-12-22 00:10:18 +01:00 |
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7b790d2015
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Switched opengl skybox to shaders
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2013-12-21 23:48:54 +01:00 |
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c497cf2127
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Restored clouds aspect preview
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2013-12-20 17:30:27 +01:00 |
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1d9f622a26
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Small cloud adjustments
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2013-12-19 18:19:18 +01:00 |
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5f8cd19e0c
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Fixed preview updates drawing outside pixbuf on resize
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2013-12-19 15:22:49 +01:00 |
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a3d2150349
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Restored clouds rendering
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2013-12-18 22:09:35 +01:00 |
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3271b7ed5e
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WIP on restoring clouds rendering
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2013-12-17 23:45:09 +01:00 |
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192aa7604e
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Fixed several minor memory race bugs
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2013-12-17 23:01:36 +01:00 |
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97b9992aa4
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Small optimization
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2013-12-15 19:03:57 +01:00 |
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6b5a652d5c
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Fixed several renderer problems due to scenery sharing
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2013-12-15 18:44:54 +01:00 |
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cc9c68bef9
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Fixed layers not adding children to BaseDefinition
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2013-12-15 15:33:54 +01:00 |
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bd29ee97cf
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Fixed top-down preview and opengl renderer
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2013-12-15 15:18:11 +01:00 |
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1685efcfbe
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Fixed opengl explorer
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2013-12-15 15:06:43 +01:00 |
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02bf40c3c6
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Fixed top-down render preview
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2013-12-15 14:50:43 +01:00 |
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a814a530de
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Fixed rendering camera not being applied
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2013-12-15 14:45:38 +01:00 |
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7cda1efa54
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Fixed water previews
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2013-12-15 14:41:38 +01:00 |
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97a950947a
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Fixed terrain preview
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2013-12-15 14:28:46 +01:00 |
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00e04df25a
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Fixed atmosphere previews
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2013-12-15 13:59:21 +01:00 |
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be5c67e4aa
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Several speed optimizations
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2013-12-11 12:46:39 +01:00 |
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a59d8f2cc6
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Add a test for scanlines cutting
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2013-12-11 11:46:17 +01:00 |
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879f88fd20
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Removed old C-api for Vector3
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2013-12-11 11:32:10 +01:00 |
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88517af86f
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Removed old C-Api from Color
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2013-12-11 10:24:35 +01:00 |
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84608a66a8
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Fully removed 'rendering' library
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2013-12-11 10:17:36 +01:00 |
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5354087244
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Optimized camera projection and scanlines
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2013-12-10 23:41:33 +01:00 |
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09c6ce6e58
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Fixed explorer and renderer
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2013-12-10 23:06:57 +01:00 |
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19ac6936b0
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Refactored RenderingScenery and STL containers usage
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2013-12-10 22:32:58 +01:00 |
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2aed1f07ae
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[Broken WIP] Refactored textures, pictures and cache
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2013-12-09 22:16:00 +01:00 |
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ec444b7c26
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[Broken WIP] Removed legacy Renderer and refactored RenderArea.
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2013-12-09 11:59:57 +01:00 |
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74634dfaf1
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[Broken WIP] Refactoring terrain, textures and water renderer
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2013-12-08 20:54:34 +01:00 |
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b0d9ead01d
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[WIP] Removed old atmosphere renderer
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2013-12-08 18:40:16 +01:00 |
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fca6f4c96e
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[WIP] Refactoring lighting
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2013-12-08 18:40:16 +01:00 |
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50d499d10f
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Refactored water rasterizer
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2013-12-08 18:05:18 +01:00 |
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6bb03c5957
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Fixed using a deleted header
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2013-12-08 17:57:56 +01:00 |
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0afeb7707d
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Refactored TerrainRasterized
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2013-12-05 16:44:18 +01:00 |
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e32738564b
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Added alterLight to cloudsRenderer (not used yet) + fixed clouds ui
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2013-12-04 23:28:34 +01:00 |
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9be090b1ff
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WIP on new clouds renderer
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2013-12-04 22:52:18 +01:00 |
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ff27afe675
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Refactored cloud renderer (currently not working correctly)
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2013-12-01 19:24:53 +01:00 |
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7fecdba313
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Restored choice and toggles working on preview renderers
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2013-11-30 18:06:41 +01:00 |
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684a64158c
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Fixed and refactored terrain preview
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2013-11-30 11:54:27 +01:00 |
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79080c756f
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Removed old euclid.h/c
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2013-11-20 17:09:55 +01:00 |
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4c49e2e757
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Removed unused OpenCL
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2013-11-20 17:01:49 +01:00 |
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7fd79672be
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Refactored water previews
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2013-11-20 13:06:16 +01:00 |
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ee094d9b18
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Refactored atmosphere previews
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2013-11-20 11:27:21 +01:00 |
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ee78af05d5
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Refactored cloud previews
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2013-11-19 23:46:37 +01:00 |
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