paysages3d/src/tests
2016-07-08 16:26:04 +02:00
..
googletest Simplified project files + lazy init of data files 2015-10-19 01:39:22 +02:00
AtmosphereDefinition_Test.cpp Added camera focus on sun while moving it 2015-12-30 20:14:16 +01:00
BaseTestCase.h Added some convenience to set and watch scenery nodes 2015-12-13 19:56:00 +01:00
CameraDefinition_Test.cpp Fixed camera sometimes doing an all-round turn to reach its target 2015-12-31 00:36:42 +01:00
Canvas_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CanvasPixel_Test.cpp Fixed int/double old-style casts 2015-12-17 01:13:20 +01:00
CanvasPortion_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CanvasPreview_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
CappedCylinder_Test.cpp Merge branch 'master' into vegetation 2015-12-09 00:40:47 +01:00
CelestialBodyDefinition_Test.cpp Fixed sun and moon radius being inconsistent 2016-01-15 18:01:01 +01:00
ColorHSL_Test.cpp using namespace std 2015-12-11 00:36:50 +01:00
ColorNode_Test.cpp Added ColorNode 2015-12-16 01:32:25 +01:00
DefinitionNode_Test.cpp Fixed some windows platform problems 2016-07-08 16:26:04 +02:00
DefinitionWatcher_Test.cpp Fixed DefinitionWatcher receiving changes after destruction 2016-01-21 23:02:22 +01:00
DiffManager_Test.cpp Fixed DefinitionWatcher receiving changes after destruction 2016-01-21 23:02:22 +01:00
Disk_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Euclid_Test.cpp Refectored PI constants definitions + added Maths::modInRange 2015-12-31 00:36:22 +01:00
FloatNode_Test.cpp definition: Fixed undo not generating reverse diffs 2015-12-13 20:32:26 +01:00
FluidMediumManager_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
FractalNoise_Test.cpp Updated TerrainDefinition to use FractalNoise 2016-01-14 20:24:01 +01:00
GodRaysSampler_Test.cpp using namespace std 2015-12-11 00:36:50 +01:00
InfiniteCylinder_Test.cpp Format 2015-11-18 17:22:33 +01:00
InfinitePlane_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Interpolation_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
IntNode_Test.cpp definition: Fixed undo not generating reverse diffs 2015-12-13 20:32:26 +01:00
Layers_Test.cpp Fixed some windows platform problems 2016-07-08 16:26:04 +02:00
LightingManager_Test.cpp using namespace std 2015-12-11 00:36:50 +01:00
main.cpp Switched to C++-14 2015-11-20 01:04:21 +01:00
Maths_Test.cpp Improved clouds lighting 2016-02-01 20:38:29 +01:00
NoiseFunctionSimplex_Test.cpp Updated NoiseNode to use FractalNoise instead of NoiseGenerator 2016-01-03 20:22:06 +01:00
NoiseGenerator_Test.cpp Fixed NoiseGenerator.forceValue 2015-12-16 00:36:30 +01:00
OpenGLSkybox_Test.cpp Added some convenience to set and watch scenery nodes 2015-12-13 19:56:00 +01:00
OpenGLTerrainChunk_Test.cpp Updated TerrainDefinition to use FractalNoise 2016-01-14 20:24:01 +01:00
OpenGLVariable_Test.cpp Updated TerrainDefinition to use FractalNoise 2016-01-14 20:24:01 +01:00
OpenGLVegetation_Test.cpp Added vegetation impostors to OpenGL renderer 2015-11-25 23:15:58 +01:00
OpenGLVegetationImpostor_Test.cpp Made the vegetation impostors face the camera 2015-11-29 19:18:36 +01:00
OpenGLVegetationLayer_Test.cpp vegetation: Fixed segfault in unit test 2015-12-13 17:47:22 +01:00
OverlayRasterizer_Test.cpp Added render test for clouds lighting 2016-01-26 02:26:43 +01:00
PackStream_Test.cpp Fixed some windows platform problems 2016-07-08 16:26:04 +02:00
Rasterizer_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
RenderProgress_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00
Scenery_Test.cpp Fixed some windows platform problems 2016-07-08 16:26:04 +02:00
SpaceSegment_Test.cpp Merge branch 'master' into vegetation 2015-12-13 17:16:26 +01:00
Sphere_Test.cpp Added some vegetation rendering optimizations 2015-11-10 01:12:14 +01:00
TerrainPainting_Test.cpp Updated TerrainDefinition to use FractalNoise 2016-01-14 20:24:01 +01:00
tests.pro Simplified project files + lazy init of data files 2015-10-19 01:39:22 +02:00
TestToolDefinition.h Fixed DefinitionWatcher receiving changes after destruction 2016-01-21 23:02:22 +01:00
TestToolNoise.h Updated TerrainDefinition to use FractalNoise 2016-01-14 20:24:01 +01:00
TexturesRenderer_Test.cpp Refactored textures renderer 2016-01-10 14:27:32 +01:00
Vector3_Test.cpp Refactored textures renderer 2016-01-10 14:27:32 +01:00
VegetationRasterizer_Test.cpp Fixed coding style 2015-12-16 01:33:02 +01:00
Zone_Test.cpp Enforced coding style using clang-format 2015-11-09 22:30:46 +01:00