.. |
clouds
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
AtmosphereModelBruneton.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
AtmosphereModelBruneton.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
AtmosphereRenderer.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
AtmosphereRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
AtmosphereResult.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
AtmosphereResult.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
BaseCloudLayerRenderer.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
BaseCloudLayerRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
Canvas.cpp
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using namespace std
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2015-12-11 00:36:50 +01:00 |
Canvas.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasFragment.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CanvasFragment.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasLiveClient.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CanvasLiveClient.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasPictureWriter.cpp
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using namespace std
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2015-12-11 00:36:50 +01:00 |
CanvasPictureWriter.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasPixel.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CanvasPixel.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasPixelShader.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
CanvasPixelShader.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasPortion.cpp
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using namespace std
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2015-12-11 00:36:50 +01:00 |
CanvasPortion.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CanvasPreview.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
CanvasPreview.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CloudBasicLayerRenderer.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
CloudBasicLayerRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
CloudsRenderer.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
CloudsRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
FluidMediumInterface.cpp
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WIP on fluid medium traversal
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2013-11-09 19:13:28 +01:00 |
FluidMediumInterface.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
FluidMediumManager.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
FluidMediumManager.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
GodRaysResult.cpp
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Speeded up compile time
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2015-11-18 19:37:00 +01:00 |
GodRaysResult.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
GodRaysSampler.cpp
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Improved clouds lighting
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2016-02-01 20:38:29 +01:00 |
GodRaysSampler.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
LightComponent.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
LightComponent.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
LightFilter.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
LightFilter.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
LightingManager.cpp
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Fixed missing cmath includes
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2016-07-20 23:40:21 +02:00 |
LightingManager.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
LightSource.cpp
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Refactored lighting manager
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2015-09-25 00:12:31 +02:00 |
LightSource.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
LightStatus.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
LightStatus.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
MoonRenderer.cpp
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Fixed some static_cast into dynamic_cast
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2016-02-07 22:38:21 +01:00 |
MoonRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
NightSky.cpp
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Fixed moon being lit by atmosphere irradiance
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2016-01-17 18:27:18 +01:00 |
NightSky.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
OverlayRasterizer.cpp
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Added render test for clouds lighting
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2016-01-26 02:26:43 +01:00 |
OverlayRasterizer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
Rasterizer.cpp
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Fixed int/double old-style casts
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2015-12-17 01:13:20 +01:00 |
Rasterizer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
RayCastingManager.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
RayCastingManager.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
RayCastingResult.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
RayCastingResult.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
RenderConfig.cpp
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Enforced coding style using clang-format
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2015-11-09 22:30:46 +01:00 |
RenderConfig.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
RenderProgress.cpp
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Renamed Time to Timing
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2015-12-30 20:20:27 +01:00 |
RenderProgress.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
SkyRasterizer.cpp
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Centralized scenery constants (earth radius...)
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2016-01-15 00:39:33 +01:00 |
SkyRasterizer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
software.pro
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Simplified project files + lazy init of data files
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2015-10-19 01:39:22 +02:00 |
software_global.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
SoftwareCanvasRenderer.cpp
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Added render test for canvas aliasing
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2016-02-02 16:11:38 +01:00 |
SoftwareCanvasRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
SoftwareRenderer.cpp
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Added render test for clouds lighting
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2016-01-26 02:26:43 +01:00 |
SoftwareRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
TerrainRasterizer.cpp
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Centralized scenery constants (earth radius...)
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2016-01-15 00:39:33 +01:00 |
TerrainRasterizer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
TerrainRayWalker.cpp
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Refactored textures renderer
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2016-01-10 14:27:32 +01:00 |
TerrainRayWalker.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
TerrainRenderer.cpp
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Some refactoring to prepare for work on moon rendering
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2016-01-15 00:07:02 +01:00 |
TerrainRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
TexturesRenderer.cpp
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Optimized texture rendering
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2016-01-22 01:09:34 +01:00 |
TexturesRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
VegetationModelRenderer.cpp
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Added vegetation impostors to OpenGL renderer
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2015-11-25 23:15:58 +01:00 |
VegetationModelRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
VegetationRasterizer.cpp
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Fixed coding style
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2015-12-16 01:33:02 +01:00 |
VegetationRasterizer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
VegetationRenderer.cpp
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Refactored textures renderer
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2016-01-10 14:27:32 +01:00 |
VegetationRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
VegetationResult.cpp
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Merge branch 'master' into vegetation
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2015-11-09 22:38:00 +01:00 |
VegetationResult.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
WaterRasterizer.cpp
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Centralized scenery constants (earth radius...)
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2016-01-15 00:39:33 +01:00 |
WaterRasterizer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |
WaterRenderer.cpp
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Some refactoring to prepare for work on moon rendering
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2016-01-15 00:07:02 +01:00 |
WaterRenderer.h
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Use pragma once instead of include guards
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2016-07-13 12:06:33 +02:00 |