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94 commits

Author SHA1 Message Date
Michaël Lemaire b4b54c8e2d Fixed AI and move-fire simulator sometimes using overheated engines 2018-04-10 00:27:56 +02:00
Michaël Lemaire 095cf9e491 Replaced AI duel page with a node.js multi-process simulator 2018-04-06 00:27:26 +02:00
Michaël Lemaire 4838c74236 Fixed issues in runjs 2018-04-04 23:57:28 +02:00
Michaël Lemaire c3268ebdea Forbid move and trigger actions while in vigilance 2018-04-04 18:17:10 +02:00
Michaël Lemaire 7bc6378754 Added vigilance system 2018-04-04 14:34:05 +02:00
Michaël Lemaire eec499dbd5 Fixed battle stats always adding to defender fleet 2018-03-29 00:17:24 +02:00
Michaël Lemaire 37bb85e773 Added damage evasion 2018-03-26 17:30:43 +02:00
Michaël Lemaire 11c38fb657 Fixed alpha being altered in atlases 2018-03-25 22:48:11 +02:00
Michaël Lemaire 43a3450d74 Updated battle UI sheet 2018-03-25 19:51:18 +02:00
Michaël Lemaire 9f81b4c992 Added damage effect mode 2018-03-22 00:52:13 +01:00
Michaël Lemaire d4635683e3 Updated TODO 2018-03-21 18:48:30 +01:00
Michaël Lemaire 28e2f889bd New fleet creation mode for character sheet (allow to change ship model) 2018-03-20 23:06:39 +01:00
Michaël Lemaire 26d994bb39 Added ship renaming in creation mode 2018-03-12 00:07:41 +01:00
Michaël Lemaire e41cfa8299 Removed tests from deployed build 2018-03-08 22:48:33 +01:00
Michaël Lemaire b24dd86a66 New data pack system 2018-03-08 20:16:05 +01:00
Michaël Lemaire b4fff901cd Fixed AI spawning a new web worker at each turn (thus downloading the app again and again) 2018-03-06 18:41:38 +01:00
Michaël Lemaire a2e40d2b91 Fixed "on" and "hover" layers being in back of children objects 2018-03-06 00:52:44 +01:00
Michaël Lemaire 851c59bac1 Fixed several AI related problems 2018-03-02 00:14:09 +01:00
Michaël Lemaire 2f52fd0031 New ship upgrade system, replacing equipments 2018-02-27 17:26:55 +01:00
Michaël Lemaire fa98a57ee2 Removed references from battle state to universe state, causing large serialized data, slowing down AI work 2018-01-16 01:08:24 +01:00
Michaël Lemaire 4e155b8556 AI: Tactical evaluators now work on diffs instead of guessed effects 2018-01-09 20:23:35 +01:00
Michaël Lemaire f9859c157e Fixed equipment price depreciation and displayed stat 2018-01-02 19:23:12 +01:00
Michaël Lemaire 7e20599fce Process AI in a web worker if available 2017-12-21 20:04:54 +01:00
Michaël Lemaire 58334da31a Fixed cooldown not resetting the usage counter 2017-12-20 22:21:12 +01:00
Michaël Lemaire fddf7a3916 Replaced success factor display with a bar 2017-12-20 19:57:28 +01:00
Michaël Lemaire 8f3c54632c Fixed toggle actions not being reset at the end of battle 2017-12-20 19:23:33 +01:00
Michaël Lemaire cda87c3f06 story: Fixed initial contact ship being without equipment 2017-12-12 23:17:25 +01:00
Michaël Lemaire e51594214f Updated TODOs 2017-12-12 22:09:36 +01:00
Michaël Lemaire 0197fad710 Ship tooltip now displays precision and maneuvrability 2017-12-11 01:31:16 +01:00
Michaël Lemaire 231484f7a8 New weapon effectiveness system, based on precision, maneuvrability and luck 2017-12-08 01:18:15 +01:00
Michaël Lemaire 56a85333f5 Fixed ship tooltip/hover being triggered over a dialog 2017-12-07 01:05:06 +01:00
Michaël Lemaire 7315be6be1 Fixed shop buying/selling not working 2017-12-07 00:51:25 +01:00
Michaël Lemaire d9705b5f9d Fixed dialogs overlay sometimes not being set 2017-12-07 00:25:35 +01:00
Michaël Lemaire fdeb7a09dc Added hotkey indicator over action icons 2017-12-07 00:10:43 +01:00
Michaël Lemaire 8e3339d6f4 Fixed the suicide case 2017-12-05 00:46:48 +01:00
Michaël Lemaire 09d6e897dc Added "presents" info on main title 2017-12-04 19:30:18 +01:00
Michaël Lemaire a2ad1ecab0 Fixed dead ship leaving its drones behind 2017-11-30 00:56:22 +01:00
Michaël Lemaire 05a0607445 Restored drones feature 2017-11-29 23:03:58 +01:00
Michaël Lemaire e13ee56581 Fixed area effects not applying 2017-11-29 01:36:07 +01:00
Michaël Lemaire e34033c976 Fixed sticky effects, when applied twice 2017-11-28 19:15:22 +01:00
Michaël Lemaire 3f268a3bff Fixed sticky effects not fading 2017-11-28 19:01:56 +01:00
Michaël Lemaire 77f229c4d6 Updated todo list 2017-11-15 01:11:05 +01:00
Michaël Lemaire 87a5e7f49d Disabled character sheet interaction during battles (except loot screen) 2017-11-15 00:45:09 +01:00
Michaël Lemaire 3bbafcaf57 Fixed "end turn" action not cooling down equipment 2017-11-14 22:16:42 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire 939313889c Added background shader in map view 2017-10-15 19:54:37 +02:00
Michaël Lemaire 4e498cbdbd character sheet: Added info message when dragging equipment 2017-10-13 01:16:33 +02:00
Michaël Lemaire 4312dcf893 Fixed character sheet layering 2017-10-11 23:49:56 +02:00
Michaël Lemaire 99882829a9 Improvements to UIBuilder 2017-10-11 22:58:08 +02:00