Michaël Lemaire
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e511b78754
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
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Michaël Lemaire
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d3f4cffde8
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Refactored targetting system
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2017-09-22 16:43:57 +02:00 |
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Michaël Lemaire
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1dc6a5b768
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arena: Activate tactical mode while targetting + fixed some toggle issues
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2017-09-13 22:56:57 +02:00 |
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Michaël Lemaire
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919370fa5f
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Improved arena ship HUD
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2017-09-11 00:29:14 +02:00 |
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Michaël Lemaire
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1f8eb2d86d
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Removed drone once destroyed
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2017-08-25 01:02:32 +02:00 |
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Michaël Lemaire
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9016af3fff
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Work on new battle HUD continued
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2017-08-25 00:47:34 +02:00 |
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Michaël Lemaire
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545478b208
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Started work on new battle HUD
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2017-08-24 20:26:07 +02:00 |
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Michaël Lemaire
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b5101261a4
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Images to atlas (continued)
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2017-08-22 01:21:34 +02:00 |
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Michaël Lemaire
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0f413d334c
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Added RepelEffect and use it in Gravit Shield action
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2017-08-17 19:51:22 +02:00 |
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Michaël Lemaire
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69651b77bd
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New text font
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2017-08-16 00:30:19 +02:00 |
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Michaël Lemaire
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8530ab88f3
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Use atlas to pack images
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2017-07-27 00:54:56 +02:00 |
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Michaël Lemaire
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609976f2ea
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battle: Add visual feedback for toggle actions
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2017-07-19 19:46:04 +02:00 |
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Michaël Lemaire
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20377b49e7
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
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Michaël Lemaire
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3cc168bae9
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arena: Added auto-approach to bring in range for action
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2017-06-22 01:32:18 +02:00 |
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Michaël Lemaire
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d3e422fff6
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arena: Migrated some images to sheets
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2017-06-20 17:42:39 +02:00 |
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Michaël Lemaire
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8c6892f5c0
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Handle toggle actions effects correctly
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2017-06-14 00:01:39 +02:00 |
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Michaël Lemaire
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8c0aa73ab7
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
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Michaël Lemaire
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83807beb20
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
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Michaël Lemaire
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a4db1f6ba3
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Updated starting battle positions
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2017-05-30 12:33:07 +02:00 |
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Michaël Lemaire
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f15352759f
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arena: Added power indicator
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2017-05-23 18:42:55 +02:00 |
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Michaël Lemaire
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cbb860b1ec
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arena: Added "shield failure" display
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2017-05-23 00:16:42 +02:00 |
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Michaël Lemaire
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c4ed162180
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arena: Add play order to hover info
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2017-05-23 00:05:52 +02:00 |
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Michaël Lemaire
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637e66deaa
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Fixed dead ships moving on game loading
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2017-05-22 22:18:17 +02:00 |
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Michaël Lemaire
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97a402cda0
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Add initial ship movement at the start of battle
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2017-05-22 20:06:33 +02:00 |
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Michaël Lemaire
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31c9aeeafb
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Moved dead ships to garbage layer
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2017-05-18 01:24:42 +02:00 |
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Michaël Lemaire
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84e56ffc7d
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Fixed some AI behavior
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2017-05-18 01:03:33 +02:00 |
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Michaël Lemaire
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a3df49ae0b
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arena: Reorganize in layers
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2017-05-17 23:55:39 +02:00 |
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Michaël Lemaire
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a1f005c609
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arena: Display hud info on value change
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2017-05-17 22:59:25 +02:00 |
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Michaël Lemaire
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9de1ebcad2
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arena: Added sticky effects indicator on ships
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2017-05-17 20:14:45 +02:00 |
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Michaël Lemaire
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58b3cdf5b2
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Prevent arena effects information to overflow
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2017-05-17 19:44:42 +02:00 |
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Michaël Lemaire
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ccab5fe8fc
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Added hull and shield HUD in the arena
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2017-05-15 20:30:44 +02:00 |
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Michaël Lemaire
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000dcbcfd8
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arena: Highlight ships targetted by current action
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2017-05-09 20:17:49 +02:00 |
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Michaël Lemaire
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27302267b9
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Added auto-saving to cloud, and loading cloud saves
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2017-05-05 01:19:28 +02:00 |
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Michaël Lemaire
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f8c443f3c9
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Fixed encounter generation matching star system level
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2017-04-26 01:27:42 +02:00 |
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Michaël Lemaire
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a431f54d94
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Larger arena ship sprites
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2017-04-16 17:03:18 +02:00 |
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Michaël Lemaire
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b8cf3a5218
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Added tomahawk ship model
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2017-04-15 23:19:27 +02:00 |
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Michaël Lemaire
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29303e2688
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Fixed tooltip and fading animation issues
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2017-04-10 19:38:33 +02:00 |
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Michaël Lemaire
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471ca8d2d0
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Better display of emergency stasis
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2017-02-15 23:34:27 +01:00 |
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Michaël Lemaire
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12ee9b823b
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Added drone animation when applying effects
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2017-02-15 22:15:31 +01:00 |
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Michaël Lemaire
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8cb165e1a4
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Pause log processing during ship and weapon animations
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2017-02-14 01:30:50 +01:00 |
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Michaël Lemaire
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5b7b01d85e
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New gatling gun effect, with shield hit
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2017-02-13 20:31:45 +01:00 |
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Michaël Lemaire
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e5cd71f4e1
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Display ship values variations in arena
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2017-02-12 23:18:36 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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