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42 commits

Author SHA1 Message Date
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 1dc6a5b768 arena: Activate tactical mode while targetting + fixed some toggle issues 2017-09-13 22:56:57 +02:00
Michaël Lemaire 919370fa5f Improved arena ship HUD 2017-09-11 00:29:14 +02:00
Michaël Lemaire 1f8eb2d86d Removed drone once destroyed 2017-08-25 01:02:32 +02:00
Michaël Lemaire 9016af3fff Work on new battle HUD continued 2017-08-25 00:47:34 +02:00
Michaël Lemaire 545478b208 Started work on new battle HUD 2017-08-24 20:26:07 +02:00
Michaël Lemaire b5101261a4 Images to atlas (continued) 2017-08-22 01:21:34 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire 69651b77bd New text font 2017-08-16 00:30:19 +02:00
Michaël Lemaire 8530ab88f3 Use atlas to pack images 2017-07-27 00:54:56 +02:00
Michaël Lemaire 609976f2ea battle: Add visual feedback for toggle actions 2017-07-19 19:46:04 +02:00
Michaël Lemaire 20377b49e7 Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Michaël Lemaire 3cc168bae9 arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
Michaël Lemaire d3e422fff6 arena: Migrated some images to sheets 2017-06-20 17:42:39 +02:00
Michaël Lemaire 8c6892f5c0 Handle toggle actions effects correctly 2017-06-14 00:01:39 +02:00
Michaël Lemaire 8c0aa73ab7 Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Michaël Lemaire 83807beb20 Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Michaël Lemaire a4db1f6ba3 Updated starting battle positions 2017-05-30 12:33:07 +02:00
Michaël Lemaire f15352759f arena: Added power indicator 2017-05-23 18:42:55 +02:00
Michaël Lemaire cbb860b1ec arena: Added "shield failure" display 2017-05-23 00:16:42 +02:00
Michaël Lemaire c4ed162180 arena: Add play order to hover info 2017-05-23 00:05:52 +02:00
Michaël Lemaire 637e66deaa Fixed dead ships moving on game loading 2017-05-22 22:18:17 +02:00
Michaël Lemaire 97a402cda0 Add initial ship movement at the start of battle 2017-05-22 20:06:33 +02:00
Michaël Lemaire 31c9aeeafb Moved dead ships to garbage layer 2017-05-18 01:24:42 +02:00
Michaël Lemaire 84e56ffc7d Fixed some AI behavior 2017-05-18 01:03:33 +02:00
Michaël Lemaire a3df49ae0b arena: Reorganize in layers 2017-05-17 23:55:39 +02:00
Michaël Lemaire a1f005c609 arena: Display hud info on value change 2017-05-17 22:59:25 +02:00
Michaël Lemaire 9de1ebcad2 arena: Added sticky effects indicator on ships 2017-05-17 20:14:45 +02:00
Michaël Lemaire 58b3cdf5b2 Prevent arena effects information to overflow 2017-05-17 19:44:42 +02:00
Michaël Lemaire ccab5fe8fc Added hull and shield HUD in the arena 2017-05-15 20:30:44 +02:00
Michaël Lemaire 000dcbcfd8 arena: Highlight ships targetted by current action 2017-05-09 20:17:49 +02:00
Michaël Lemaire 27302267b9 Added auto-saving to cloud, and loading cloud saves 2017-05-05 01:19:28 +02:00
Michaël Lemaire f8c443f3c9 Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Michaël Lemaire a431f54d94 Larger arena ship sprites 2017-04-16 17:03:18 +02:00
Michaël Lemaire b8cf3a5218 Added tomahawk ship model 2017-04-15 23:19:27 +02:00
Michaël Lemaire 29303e2688 Fixed tooltip and fading animation issues 2017-04-10 19:38:33 +02:00
Michaël Lemaire 471ca8d2d0 Better display of emergency stasis 2017-02-15 23:34:27 +01:00
Michaël Lemaire 12ee9b823b Added drone animation when applying effects 2017-02-15 22:15:31 +01:00
Michaël Lemaire 8cb165e1a4 Pause log processing during ship and weapon animations 2017-02-14 01:30:50 +01:00
Michaël Lemaire 5b7b01d85e New gatling gun effect, with shield hit 2017-02-13 20:31:45 +01:00
Michaël Lemaire e5cd71f4e1 Display ship values variations in arena 2017-02-12 23:18:36 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Renamed from src/view/battle/ArenaShip.ts (Browse further)