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spacetac/docs/balancing.md

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Balancing notes

Constant

  • Initiative = 0-3

Level 1

  • Mean HP = 4
  • Mean damage = 2
  • Power = move half arena + one action
  • 2 or 3 actions

Level 10

  • Mean HP = 10
  • Mean damage = 6
  • Power = move across arena + two actions (or one action and move again)
  • Up to 8 actions

Three upgrades per level

  • Improved strong point
  • Reduced weakness
  • Complementary or outside-the-box thinking

Total cost: roughly 6 upgrade points per level