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7f0a13c02b
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Zone height ranges can now be relative to terrain and water height
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2013-09-27 23:28:06 +02:00 |
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be19d1d759
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Moved zone.h and zone.c to tools
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2013-09-27 22:06:00 +02:00 |
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8d701e910b
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Small include fixes and unused variable tagging
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2013-09-27 22:04:05 +02:00 |
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f1e2c17f2e
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Merge branch 'master' of ssh://bitbucket.org/thunderk/paysages
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2013-09-26 22:12:34 +02:00 |
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c6be386a59
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Switch to HSL color space for material definition
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2013-09-18 17:10:34 +02:00 |
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05c0a58875
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Separated texture layer results for previews
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2013-08-28 16:03:22 +02:00 |
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7cd74b2c8a
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WIP on texture previews
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2013-08-24 00:51:27 +02:00 |
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02e839406c
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Factorized common qmake parts
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2013-08-23 22:57:34 +02:00 |
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08d7b56f00
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Switching all build system to qmake
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2013-08-23 20:29:54 +02:00 |
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c46afa4152
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Added presets to FreeFormHelper + small fixes
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2013-08-21 23:22:13 +02:00 |
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171df529fa
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Added layer coverage preview on new textures form
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2013-08-21 23:19:47 +02:00 |
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08b481df7d
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WIP on new material dialog
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2013-08-18 17:13:15 +02:00 |
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f199963867
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Several fixes and small changes
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2013-08-17 18:08:37 +02:00 |
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0a11c7d48a
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Small noise optimization
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2013-08-17 15:11:49 +02:00 |
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24a9145bb3
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clouds: Precision fixes
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2013-08-13 17:51:54 +02:00 |
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330ac54ac9
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clouds: Added edge density
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2013-08-13 17:11:39 +02:00 |
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595ac664c4
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Water raster now uses ParallelQueue
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2013-07-07 00:45:43 +02:00 |
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e09b812869
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Fix water raster offsetting with camera
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2013-07-07 00:45:08 +02:00 |
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2fe387918f
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Terrain rasterizer now uses ParallelQueue to use cpu cores
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2013-07-07 00:32:45 +02:00 |
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9d13f46fe6
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Made rasterization by scanlines thread-safe
renderPushTriangle can now be called concurrently
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2013-07-07 00:32:01 +02:00 |
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edde8442f5
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Added parallelQueueWait
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2013-07-07 00:30:26 +02:00 |
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8c8fb185cd
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Fixed parallel queue issues
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2013-07-07 00:30:14 +02:00 |
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ea24656b20
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raster_threading: Added ParallelQueue system as helper
It will be used to push tessellated quads to render area.
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2013-07-04 17:36:41 +02:00 |
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e90c8be5a4
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Increased rendering distance
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2013-07-03 17:48:54 +02:00 |
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d8695803b4
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Added cloud walker subdivision system
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2013-07-03 13:06:08 +02:00 |
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651e3fc3b6
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Clear terrain painting when applying presets (fix #6)
This fixes the bug where painted heightmap was not cleared
on new scene.
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2013-06-27 17:11:37 +02:00 |
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71d0eaacd0
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Fixed render progress + added terrain raster progress
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2013-06-27 12:15:30 +02:00 |
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56b1a0d97f
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Tweak the tessellation setting for faster renders
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2013-06-27 12:03:55 +02:00 |
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cbb4455ab5
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Removed unused water_height parameter
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2013-06-27 11:49:32 +02:00 |
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390fa99bab
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Tessellate terrain chunks at optimal level, using projected bounding box
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2013-06-27 11:47:16 +02:00 |
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3e42320c3f
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Added bounding box system, with camera support
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2013-06-27 11:46:18 +02:00 |
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48494f9e18
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terrain_tessellation: Started new tessellation system
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2013-06-26 17:28:21 +02:00 |
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08ada5fc7a
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Fix pack compile problems caused by strlen
- Removed strlen usage
- Added unit testing to protect the change
- Fixed some bugs found with the unit test
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2013-06-21 15:02:49 +02:00 |
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88a2e90f8b
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Fix some compile issues on windows
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2013-06-21 15:01:39 +02:00 |
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c49dec4331
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Quick fix for big cloud lighting artifact
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2013-06-20 23:47:40 +02:00 |
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62a956a65f
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Add texture displacement info in terrain tab
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2013-06-20 22:11:41 +02:00 |
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25a49f52d8
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Added rendering tests for bruneton aerial paerspective
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2013-06-20 12:33:18 +02:00 |
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22a44540d9
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Fixed a cache issue
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2013-06-20 12:32:50 +02:00 |
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d401d0105c
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A little cleaning, and fixed some camera issues
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2013-06-16 23:01:22 +02:00 |
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5c21a548e3
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Started work on debian package
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2013-06-16 19:06:10 +02:00 |
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356b1dad5b
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Fixed hdr color mapping, broken in previous commit
It was broken in commit 6964e73cd745386ebf131ad0955ed2db590b12fe
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2013-06-16 16:19:10 +02:00 |
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284b43362e
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Merge branch 'fix_terrain_painting_scaling' into 'master'
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2013-06-16 16:09:39 +02:00 |
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4658db3cea
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Fixed terrain paint brush 'smooth'
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2013-06-16 16:06:46 +02:00 |
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9b9ea22054
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Fixed terrain paint brush 'reset'
- Taking scaling into account
- Added unit tests
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2013-06-16 16:03:17 +02:00 |
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2c340f0e43
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Added quick unit test for perspective correction
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2013-06-14 13:39:45 +02:00 |
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b793259554
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Merged perspective_correction into master
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2013-06-13 18:35:58 +02:00 |
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48d9c131ad
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Finally attained perspective correctness
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2013-06-13 17:45:26 +02:00 |
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c4cc784003
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Adding small unit tests
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2013-06-13 17:37:29 +02:00 |
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5b2f437c35
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More texture presets adjustments
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2013-06-11 23:31:44 +02:00 |
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4033162040
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More realistic texture presets
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2013-06-11 18:00:59 +02:00 |
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