|
ffe5b38ad8
|
Fixed a segfault at application exit
|
2015-08-25 01:09:11 +02:00 |
|
|
1077e4dca3
|
Fixed OpenGL viewport being updated at each frame
That could cause ratio flickering on paint() on some devices
|
2015-08-24 19:38:59 +02:00 |
|
|
c199bef7f2
|
Added /atmosphere/humidity control
|
2015-08-24 01:19:19 +02:00 |
|
|
625507e11d
|
Fixed mouse events being processed by both controls and OpenGLView
|
2015-08-24 00:53:24 +02:00 |
|
|
b2a458b1f2
|
Refactoring of QML states
|
2015-08-24 00:39:31 +02:00 |
|
|
d6233c70f0
|
Fixed small memory leaks
|
2015-08-23 22:44:45 +02:00 |
|
|
0579cc2c3c
|
Added shortcut information in tooltips
|
2015-08-21 00:46:42 +02:00 |
|
|
edc60113d9
|
Added render buttons
|
2015-08-21 00:41:14 +02:00 |
|
|
28c9c08d74
|
Added water rendering toggle in opengl
|
2015-08-21 00:25:34 +02:00 |
|
|
7dd70e7bca
|
Tweaked camera speed
|
2015-08-20 19:02:11 +02:00 |
|
|
05d0680210
|
Top-down camera is now set relative to render camera
|
2015-08-20 01:30:46 +02:00 |
|
|
5c90e1ef07
|
Improved "time of day" UI
|
2015-08-20 01:15:08 +02:00 |
|
|
bbec14d904
|
Fixed atmosphere saving to file
|
2015-08-19 22:07:44 +02:00 |
|
|
87acc42041
|
Experimental scenery generate/save/load from UI
|
2015-08-19 20:06:47 +02:00 |
|
|
95d2f55ebf
|
Fixed atmosphere daytime control binding
|
2015-08-19 01:18:16 +02:00 |
|
|
9d077d78f5
|
Added FloatPropertyBind class
This allows to easily bind a Qml property to a FloatNode,
synchronizing values both ways.
|
2015-08-19 01:17:49 +02:00 |
|
|
9a177352ba
|
Fixed OpenGL camera management
|
2015-08-18 22:47:18 +02:00 |
|
|
56dae1e38e
|
Don't copy scenery in the renderer
|
2015-08-18 22:29:18 +02:00 |
|
|
db0be5204f
|
Switched /atmosphere/daytime to new definition system
|
2015-08-18 20:31:11 +02:00 |
|
|
e96fdd9721
|
Added pause of opengl renderer while rendering picture
|
2015-08-18 19:12:54 +02:00 |
|
|
0cf2add322
|
Fixed UI elements visibility and input issues
|
2015-08-18 18:22:16 +02:00 |
|
|
8fa0d8af29
|
Added DefinitionWatcher system
Also switched to the new definition system for /terrain/water_height
|
2015-08-17 22:55:30 +02:00 |
|
|
d65bc18342
|
Fixed compiler warnings
|
2015-08-13 23:59:27 +02:00 |
|
|
46e9e73793
|
Refactored logging system using iostream
|
2015-08-13 00:33:16 +02:00 |
|
|
a4edc9568b
|
Restored progress display in CLI render
|
2015-08-12 22:11:26 +02:00 |
|
|
26fb112da1
|
Added name to all BaseDefinition and toString representation
Also fixed deletion of children in the definition tree,
to handle dynamic and static destructor calls.
|
2015-08-12 17:02:27 +02:00 |
|
|
0585bc4b6f
|
Removed old QtWidget UI
|
2015-07-28 19:03:10 +02:00 |
|
|
fc15f7d9b8
|
Added ground texture resetting while changing time of day
|
2015-07-26 18:30:30 +02:00 |
|
|
e84698dbb3
|
Added shortcut to show previous render again
|
2015-07-23 00:28:27 +02:00 |
|
|
efcbeecf3e
|
Added speed factor in camera control
|
2015-07-22 21:30:56 +02:00 |
|
|
8c2091de03
|
Added render progress bar
|
2015-07-22 19:23:22 +02:00 |
|
|
2de920e091
|
Fixed quick ui camera to stay above ground and water
|
2015-07-22 18:39:46 +02:00 |
|
|
2c877953e7
|
Improved basic quick ui usability
|
2015-07-22 18:05:24 +02:00 |
|
|
f7715b612e
|
Changed some old int-bools to true booleans
|
2014-11-21 09:45:19 +01:00 |
|
|
1cc3a4d625
|
quick ui : Added basic camera controls
|
2014-09-26 17:46:39 +02:00 |
|
|
57b90af132
|
Added progressive camera change to opengl view
|
2014-09-18 17:38:37 +02:00 |
|
|
872e191fea
|
Merge branch 'master' into quick_ui
|
2014-09-18 11:39:56 +02:00 |
|
|
553b6b2896
|
Improved data files locator
|
2014-09-18 11:39:36 +02:00 |
|
|
0c3a498cae
|
Merge branch 'master' into quick_ui
|
2014-09-18 09:25:16 +02:00 |
|
|
4a01a4314a
|
Refactored TerrainHeightMap to PaintedGrid for future reuse
|
2014-09-15 12:32:27 +02:00 |
|
|
06a8227de3
|
Added quick render to QtQuick UI
|
2014-09-09 17:56:52 +02:00 |
|
|
d0a5f19cc5
|
Added daytime control to QtQuick UI
|
2014-08-28 19:46:06 +02:00 |
|
|
2251db361c
|
WIP on QtQuick toolbars
|
2014-08-28 10:29:12 +02:00 |
|
|
d909ff380f
|
Fixed opengl drawing in qtquick window
|
2014-08-27 18:19:48 +02:00 |
|
|
3814f63ac0
|
Experiments on toolbars
|
2014-08-27 17:23:59 +02:00 |
|
|
0e2e0a05eb
|
Refactored QtQuick UI to work in QtCreator
|
2014-08-27 15:18:08 +02:00 |
|
|
078bab62fc
|
Merge branch 'master' into quick_ui
Conflicts:
src/paysages.pro
|
2014-08-27 13:55:51 +02:00 |
|
|
04f6ab732d
|
Normalize colors before writing to final picture
|
2014-08-21 14:53:49 +02:00 |
|
|
c39ef6adce
|
Restored final picture saving (in constant memory usage)
|
2014-08-21 12:36:28 +02:00 |
|
|
13904be001
|
Optimization: replaced some divisions by inverse multiplications
|
2014-08-20 16:45:45 +02:00 |
|
|
14e0320848
|
Restored (partially) render progress
|
2014-08-20 15:58:37 +02:00 |
|
|
18a669675f
|
Restored tone mapping control of canvas preview
|
2014-08-20 14:31:28 +02:00 |
|
|
8ef8b0386c
|
Canvas preview widget is immediately sized (so that render dialog don't resize later)
|
2014-08-20 14:23:35 +02:00 |
|
|
0d659d2e44
|
WIP on quick ui prototype
|
2014-08-19 17:37:24 +02:00 |
|
|
f7d84afb79
|
Added primary toolbar to qt quick prototype
|
2014-08-19 17:01:42 +02:00 |
|
|
9f438a3f84
|
Prototype of experimental UI using Qt Quick
|
2014-08-19 15:49:08 +02:00 |
|
|
dc3584cefc
|
Check canvas preview coordinates to avoid segfault
|
2014-08-19 11:25:27 +02:00 |
|
|
3a2ec1c75f
|
Only allocate canvas portion pixels when needed
This will allow for larger renders in constant memory footprint
|
2014-08-18 17:16:17 +02:00 |
|
|
0566f2bdd8
|
Refactored ParallelWork for better performance
|
2014-08-18 15:20:04 +02:00 |
|
|
fb3d32baf4
|
Removed old render area code in dialogrender
|
2014-08-16 13:41:02 +02:00 |
|
|
bc34a2b823
|
Removed RenderArea and added terrain rasterization to canvas
|
2014-06-18 22:10:46 +02:00 |
|
|
cf58bea1b7
|
WIP on new canvas system
|
2014-06-12 17:45:59 +02:00 |
|
|
8099361cc9
|
WIP on new canvas system
|
2014-06-10 15:13:16 +02:00 |
|
|
43431aae87
|
New Canvas software rendering structure (WIP)
|
2014-06-05 17:12:49 +02:00 |
|
|
c57c5f45d4
|
Merge branch 'master' into water_shader
|
2014-05-20 09:55:44 +02:00 |
|
|
b9ebf06188
|
Fixed path of resources in UI files
|
2014-02-24 22:30:27 +01:00 |
|
|
6e323dbea7
|
BasePreview no longer fix its own size in constructor
This prevented free-sized previews from correctly sizing
|
2014-02-24 22:25:53 +01:00 |
|
|
25d9a95141
|
Water is now always at y=0.0
|
2014-01-06 20:22:00 +01:00 |
|
|
98646efb99
|
Fixed camera reverting in 3d explorer not reverting fov slider
|
2014-01-04 11:43:40 +01:00 |
|
|
ec71b09f2e
|
[WIP] Texture form previews
|
2014-01-02 17:36:19 +01:00 |
|
|
f0ed8d4b4a
|
Added textures mix preview
|
2014-01-02 15:19:20 +01:00 |
|
|
e61dae6f0a
|
Added NoiseState to maintain the noise offsets in clouds
|
2013-12-31 15:50:28 +01:00 |
|
|
eb795b0f83
|
Added camera FOV control (and better initial fov)
|
2013-12-30 14:59:42 +01:00 |
|
|
eabe68b77d
|
New terrain walker (now used for ray casting)
|
2013-12-29 14:14:49 +01:00 |
|
|
c651b436ab
|
Added moon configuration
|
2013-12-26 16:55:37 +01:00 |
|
|
a9a6134633
|
Fixed material dialog validation and made material hardness to work
|
2013-12-25 19:45:56 +01:00 |
|
|
7cda1efa54
|
Fixed water previews
|
2013-12-15 14:41:38 +01:00 |
|
|
be5c67e4aa
|
Several speed optimizations
|
2013-12-11 12:46:39 +01:00 |
|
|
879f88fd20
|
Removed old C-api for Vector3
|
2013-12-11 11:32:10 +01:00 |
|
|
88517af86f
|
Removed old C-Api from Color
|
2013-12-11 10:24:35 +01:00 |
|
|
84608a66a8
|
Fully removed 'rendering' library
|
2013-12-11 10:17:36 +01:00 |
|
|
09c6ce6e58
|
Fixed explorer and renderer
|
2013-12-10 23:06:57 +01:00 |
|
|
19ac6936b0
|
Refactored RenderingScenery and STL containers usage
|
2013-12-10 22:32:58 +01:00 |
|
|
2aed1f07ae
|
[Broken WIP] Refactored textures, pictures and cache
|
2013-12-09 22:16:00 +01:00 |
|
|
ec444b7c26
|
[Broken WIP] Removed legacy Renderer and refactored RenderArea.
|
2013-12-09 11:59:57 +01:00 |
|
|
e32738564b
|
Added alterLight to cloudsRenderer (not used yet) + fixed clouds ui
|
2013-12-04 23:28:34 +01:00 |
|
|
9be090b1ff
|
WIP on new clouds renderer
|
2013-12-04 22:52:18 +01:00 |
|
|
ff27afe675
|
Refactored cloud renderer (currently not working correctly)
|
2013-12-01 19:24:53 +01:00 |
|
|
7fecdba313
|
Restored choice and toggles working on preview renderers
|
2013-11-30 18:06:41 +01:00 |
|
|
684a64158c
|
Fixed and refactored terrain preview
|
2013-11-30 11:54:27 +01:00 |
|
|
79080c756f
|
Removed old euclid.h/c
|
2013-11-20 17:09:55 +01:00 |
|
|
7fd79672be
|
Refactored water previews
|
2013-11-20 13:06:16 +01:00 |
|
|
ee094d9b18
|
Refactored atmosphere previews
|
2013-11-20 11:27:21 +01:00 |
|
|
ee78af05d5
|
Refactored cloud previews
|
2013-11-19 23:46:37 +01:00 |
|
|
8a42d7407a
|
Removed unused ColorGradation + removed old color.h/c
|
2013-11-19 12:59:06 +01:00 |
|
|
a108682b4d
|
Refactored ColorProfile
|
2013-11-19 12:51:26 +01:00 |
|
|
051766d1d5
|
Fixed top-down render preview in render form
|
2013-11-17 23:33:46 +01:00 |
|
|
9e6838f733
|
TerrainDefinition and Scenery refactoring
|
2013-11-17 22:36:18 +01:00 |
|
|
fa5c0041af
|
Refactored TexturesDefinition, getting rid of legacy layers
|
2013-11-16 19:12:42 +01:00 |
|
|
4f9e24b87d
|
Refactored AtmosphereDefinition
|
2013-11-16 00:27:40 +01:00 |
|