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c51d6d2d35
|
Fixed terrain painting not updating has_painting
|
2015-09-21 19:37:17 +02:00 |
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6a45c5dba7
|
Refactored quality control of terrain rendering
Terrain scaling factor was removed for quality consistency
|
2015-09-10 18:16:57 +02:00 |
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647e185e52
|
Added IntNode, IntPropertyBind, PanelPictureChoice and /water/model property
|
2015-09-08 23:52:34 +02:00 |
|
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9b2c60fe16
|
DefinitionNode.copy now copies children automatically
|
2015-08-24 01:23:05 +02:00 |
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7c7b6043c5
|
Improved render progress.
A bug was also fixed where some canvas pixels were shaded twice,
leading to a performance loss.
|
2015-08-23 20:22:37 +02:00 |
|
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bbec14d904
|
Fixed atmosphere saving to file
|
2015-08-19 22:07:44 +02:00 |
|
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0058a0a8e3
|
Switched to RGB material colors
...to avoid otherwise unused HSL conversion, which causes problems
for some RGB values (like Color(1, 0, 0))
|
2015-08-19 19:14:59 +02:00 |
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56dae1e38e
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Don't copy scenery in the renderer
|
2015-08-18 22:29:18 +02:00 |
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db0be5204f
|
Switched /atmosphere/daytime to new definition system
|
2015-08-18 20:31:11 +02:00 |
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8fa0d8af29
|
Added DefinitionWatcher system
Also switched to the new definition system for /terrain/water_height
|
2015-08-17 22:55:30 +02:00 |
|
|
67bd80fba5
|
Fixed undo/redo system
|
2015-08-17 18:18:31 +02:00 |
|
|
5afd5ec24a
|
Added DiffManager system, with simple undo/redo
|
2015-08-17 00:29:54 +02:00 |
|
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1eef1ef429
|
Start of undo/redo system (added DefinitionDiff)
|
2015-08-16 23:01:56 +02:00 |
|
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d78bd2553c
|
Added unit tests for FloatNode
|
2015-08-14 00:22:20 +02:00 |
|
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d65bc18342
|
Fixed compiler warnings
|
2015-08-13 23:59:27 +02:00 |
|
|
0fc10fd28b
|
Added FloatNode and smart save/load of definition tree
Node children are now saved with their name, and if a child is not found,
it is skipped. This will allow for backward/forward compatibility of saves.
|
2015-08-13 23:46:50 +02:00 |
|
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6062c755b5
|
Fixed layers saving/loading
Global scenery save/load testing was also improved to detect these cases better
|
2015-08-13 19:49:16 +02:00 |
|
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46e9e73793
|
Refactored logging system using iostream
|
2015-08-13 00:33:16 +02:00 |
|
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42d3ae4ceb
|
Renamed BaseDefinition to DefinitionNode
|
2015-08-12 22:21:10 +02:00 |
|
|
6f8e0c3cfd
|
Fixed some memory issues
|
2015-08-12 19:29:28 +02:00 |
|
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26fb112da1
|
Added name to all BaseDefinition and toString representation
Also fixed deletion of children in the definition tree,
to handle dynamic and static destructor calls.
|
2015-08-12 17:02:27 +02:00 |
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|
7d79b6f772
|
Added scenery save/load testing
|
2015-08-04 00:00:56 +02:00 |
|
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0c3a498cae
|
Merge branch 'master' into quick_ui
|
2014-09-18 09:25:16 +02:00 |
|
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4a01a4314a
|
Refactored TerrainHeightMap to PaintedGrid for future reuse
|
2014-09-15 12:32:27 +02:00 |
|
|
d0a5f19cc5
|
Added daytime control to QtQuick UI
|
2014-08-28 19:46:06 +02:00 |
|
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6d834030f0
|
Use version 1.7.0 of google test
|
2014-08-25 21:09:42 +02:00 |
|
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e1aceaaf14
|
Externalized googletest as a git submodule
|
2014-08-25 21:05:33 +02:00 |
|
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c39ef6adce
|
Restored final picture saving (in constant memory usage)
|
2014-08-21 12:36:28 +02:00 |
|
|
6c4a16966c
|
Larger maximal canvas portion size
|
2014-08-21 10:11:44 +02:00 |
|
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1bf6d9382b
|
Removed size information from SoftwareRenderer + removed full render tests
|
2014-08-19 12:22:27 +02:00 |
|
|
dc3584cefc
|
Check canvas preview coordinates to avoid segfault
|
2014-08-19 11:25:27 +02:00 |
|
|
bc34a2b823
|
Removed RenderArea and added terrain rasterization to canvas
|
2014-06-18 22:10:46 +02:00 |
|
|
f94d93ae60
|
Fixed canvas Z-index
|
2014-06-18 20:10:05 +02:00 |
|
|
8099361cc9
|
WIP on new canvas system
|
2014-06-10 15:13:16 +02:00 |
|
|
43431aae87
|
New Canvas software rendering structure (WIP)
|
2014-06-05 17:12:49 +02:00 |
|
|
69fba0fc69
|
Fixed some unit tests issues
|
2014-05-20 10:39:02 +02:00 |
|
|
67ae34ddbd
|
Added NoiseState offsets to FractalNoise
|
2014-01-01 18:21:34 +01:00 |
|
|
22cf9fde51
|
Started the new FractalNoise implementation
|
2014-01-01 17:45:50 +01:00 |
|
|
79458da771
|
Fixed broken unit tests
|
2013-12-31 15:56:30 +01:00 |
|
|
e61dae6f0a
|
Added NoiseState to maintain the noise offsets in clouds
|
2013-12-31 15:50:28 +01:00 |
|
|
f97823604e
|
Introduced VertexArray object to handle terrain vertex data
This will be used later with opengl vertex arrays
|
2013-12-23 17:24:05 +01:00 |
|
|
be5c67e4aa
|
Several speed optimizations
|
2013-12-11 12:46:39 +01:00 |
|
|
a59d8f2cc6
|
Add a test for scanlines cutting
|
2013-12-11 11:46:17 +01:00 |
|
|
879f88fd20
|
Removed old C-api for Vector3
|
2013-12-11 11:32:10 +01:00 |
|
|
84608a66a8
|
Fully removed 'rendering' library
|
2013-12-11 10:17:36 +01:00 |
|
|
19ac6936b0
|
Refactored RenderingScenery and STL containers usage
|
2013-12-10 22:32:58 +01:00 |
|
|
ec444b7c26
|
[Broken WIP] Removed legacy Renderer and refactored RenderArea.
|
2013-12-09 11:59:57 +01:00 |
|
|
ff27afe675
|
Refactored cloud renderer (currently not working correctly)
|
2013-12-01 19:24:53 +01:00 |
|
|
79080c756f
|
Removed old euclid.h/c
|
2013-11-20 17:09:55 +01:00 |
|
|
8a42d7407a
|
Removed unused ColorGradation + removed old color.h/c
|
2013-11-19 12:59:06 +01:00 |
|
|
a108682b4d
|
Refactored ColorProfile
|
2013-11-19 12:51:26 +01:00 |
|
|
9e6838f733
|
TerrainDefinition and Scenery refactoring
|
2013-11-17 22:36:18 +01:00 |
|
|
fa5c0041af
|
Refactored TexturesDefinition, getting rid of legacy layers
|
2013-11-16 19:12:42 +01:00 |
|
|
4f9e24b87d
|
Refactored AtmosphereDefinition
|
2013-11-16 00:27:40 +01:00 |
|
|
1cccae90be
|
Refactored CloudsDefinition
|
2013-11-15 23:26:44 +01:00 |
|
|
2df3c90ffd
|
Refactored Matrix4 and CameraDefinition
|
2013-11-14 18:47:03 +01:00 |
|
|
67105775b6
|
The default scenery for a SoftwareRenderer is now a default scenery (not the global one)
|
2013-11-13 23:36:52 +01:00 |
|
|
cdd9ef26a2
|
Removed Scenery C-API and fixed some problems
|
2013-11-13 23:03:02 +01:00 |
|
|
5be3231ab9
|
Refactoring color
|
2013-11-13 20:07:35 +01:00 |
|
|
f1a13516c9
|
Freeze and disable fluid medium traversal, for master merge of progress
|
2013-11-11 15:42:11 +01:00 |
|
|
0627603f5a
|
Using googletest instead of cppunit
|
2013-11-10 21:14:10 +01:00 |
|
|
8051719f9f
|
WIP on restoring unit tests on cppunit
|
2013-11-10 17:03:07 +01:00 |
|
|
d2620ae2e3
|
Fixed problems with new c++ layers
|
2013-11-01 00:09:51 +01:00 |
|
|
ca0f87b419
|
Started adding cppunit tests
|
2013-10-31 22:53:22 +01:00 |
|