cbb4455ab5
Removed unused water_height parameter
2013-06-27 11:49:32 +02:00
390fa99bab
Tessellate terrain chunks at optimal level, using projected bounding box
2013-06-27 11:47:16 +02:00
3e42320c3f
Added bounding box system, with camera support
2013-06-27 11:46:18 +02:00
48494f9e18
terrain_tessellation: Started new tessellation system
2013-06-26 17:28:21 +02:00
039e4bb3cb
Started work on new textures interface
2013-06-23 22:54:57 +02:00
300f53121e
Todos update + make main window select first tab as start
2013-06-23 22:21:42 +02:00
08ada5fc7a
Fix pack compile problems caused by strlen
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- Removed strlen usage
- Added unit testing to protect the change
- Fixed some bugs found with the unit test
2013-06-21 15:02:49 +02:00
88a2e90f8b
Fix some compile issues on windows
2013-06-21 15:01:39 +02:00
d5edffd55f
Fix compilation on controlling (missing header)
2013-06-21 12:36:05 +02:00
c49dec4331
Quick fix for big cloud lighting artifact
2013-06-20 23:47:40 +02:00
da27cc9b1e
Fix free form refreshing from global data update
2013-06-20 23:18:15 +02:00
3d7aefe79d
Fixed a wrong qt4 import
2013-06-20 22:22:05 +02:00
2021817082
Add "switch to textures" button on terrain page
2013-06-20 22:21:09 +02:00
62a956a65f
Add texture displacement info in terrain tab
2013-06-20 22:11:41 +02:00
ce4bddad4f
Polish of terrain tab (translations mostly)
2013-06-20 19:01:39 +02:00
87c428ea1a
Improve terrain brush settings in dialog
2013-06-20 17:56:15 +02:00
110d16e0b6
Remove unused features in terrain painting dialog
2013-06-20 17:45:26 +02:00
a76853c237
Added toggle for painted area display in terrain painting dialog
2013-06-20 17:38:23 +02:00
25a49f52d8
Added rendering tests for bruneton aerial paerspective
2013-06-20 12:33:18 +02:00
22a44540d9
Fixed a cache issue
2013-06-20 12:32:50 +02:00
d401d0105c
A little cleaning, and fixed some camera issues
2013-06-16 23:01:22 +02:00
5c21a548e3
Started work on debian package
2013-06-16 19:06:10 +02:00
356b1dad5b
Fixed hdr color mapping, broken in previous commit
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It was broken in commit 6964e73cd745386ebf131ad0955ed2db590b12fe
2013-06-16 16:19:10 +02:00
d713447f54
Improved double display precision in unit tests
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Now using a display precision better than compare precision
2013-06-16 16:12:30 +02:00
284b43362e
Merge branch 'fix_terrain_painting_scaling' into 'master'
2013-06-16 16:09:39 +02:00
4658db3cea
Fixed terrain paint brush 'smooth'
2013-06-16 16:06:46 +02:00
9b9ea22054
Fixed terrain paint brush 'reset'
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- Taking scaling into account
- Added unit tests
2013-06-16 16:03:17 +02:00
2d866442e7
Improved previous tests readability
2013-06-16 15:30:56 +02:00
db51b3af81
Fixed terrain paint brush 'flatten'
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- Now taking scaling into account
- Added unit tests on the brush
2013-06-16 15:23:37 +02:00
2c340f0e43
Added quick unit test for perspective correction
2013-06-14 13:39:45 +02:00
b793259554
Merged perspective_correction into master
2013-06-13 18:35:58 +02:00
48d9c131ad
Finally attained perspective correctness
2013-06-13 17:45:26 +02:00
c4cc784003
Adding small unit tests
2013-06-13 17:37:29 +02:00
5b2f437c35
More texture presets adjustments
2013-06-11 23:31:44 +02:00
1eb01133cf
Partially fixed black widget after render.
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The containing scroll area still blacks out...
2013-06-11 18:09:14 +02:00
4033162040
More realistic texture presets
2013-06-11 18:00:59 +02:00
feb422cd11
Merge branch 'master' into perspective_correction
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Conflicts:
src/testing/main.c
2013-06-11 17:35:53 +02:00
a02f82c13a
First attempt at perspective correction
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We inverse the perspective transformation to interpolate the scanlines.
The perspective is corrected but there are still precision problems (straight lines are deformed).
2013-06-11 12:07:17 +02:00
1b890849a8
Added renderer to RenderArea to gain access to camera
2013-06-11 12:03:50 +02:00
a4ea010b86
Added unit testing for terrain grid
2013-06-09 23:03:37 +02:00
47de568004
Added scaling adjustements
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This is not enough, there are still problems with painting brush offsets.
2013-06-09 23:03:16 +02:00
b15ea439d2
Started terrain base noise edition dialog
2013-06-09 19:36:30 +02:00
6707998a76
Hidden previous tool panel (delayed for future release)
2013-06-09 18:20:25 +02:00
d60a169751
Added terrain base noise preview + main window refactoring
2013-06-09 18:08:01 +02:00
06764427a6
Adapt to previous noise normalization fix
2013-06-09 15:11:03 +02:00
701faf6ece
Fixed noise range and normalization (with unit testing)
2013-06-09 14:56:45 +02:00
f3ddf1917f
Added data system to detect if run in good path
2013-06-09 14:07:45 +02:00
eb837ef3bd
Fixed terrain painting unwanted scrolling on show
2013-06-03 22:03:52 +02:00
41cc8787ac
Added sun inflation near horizon
2013-06-03 21:51:01 +02:00
6355de2e5e
Merge branch 'clouds_walking'
2013-06-02 21:50:16 +02:00