paysages3d/lib_paysages
2012-12-01 16:39:47 +00:00
..
atmosphere paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
shared paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
array.c paysages: Threaded previews (WIP). 2012-04-29 15:14:37 +00:00
array.h paysages: Save and load methods have been uniformized + end of the functions.h. 2012-01-29 17:39:56 +00:00
auto.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
auto.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
camera.c paysages : Small fixes. 2012-11-10 17:05:01 +00:00
camera.h paysages : Factorized layer management + started terrain canvas layers (WIP). 2012-07-10 14:28:47 +00:00
clouds.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
clouds.h paysages : Small changes and bugfixes. 2012-11-24 16:04:33 +00:00
color.c paysages : Several bugfixes. 2012-11-24 14:19:43 +00:00
color.h paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
curve.c paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00
curve.h paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00
euclid.c paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
euclid.h paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
geoarea.c paysages : Small improvements. 2012-08-08 14:44:37 +00:00
geoarea.h paysages : Small improvements. 2012-08-08 14:44:37 +00:00
heightmap.c paysages : Small improvements. 2012-08-08 14:44:37 +00:00
heightmap.h paysages : Small refactorings. 2012-08-08 13:30:40 +00:00
layers.c paysages : Terrain canvas - Height map painting (WIP). 2012-07-13 21:24:19 +00:00
layers.h paysages : Terrain canvas (WIP). 2012-07-10 20:00:44 +00:00
lighting.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
lighting.h paysages : Preetham approximation for sky (WIP) - New indirect lighting by skydome. 2012-06-24 16:04:01 +00:00
main.c paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
main.h paysages: Added file 'app' and 'version' headers. 2012-04-28 13:36:37 +00:00
Makefile paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
modifiers.c paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
modifiers.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
noise.c paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
noise.h paysages : Added noise ridge factor. 2012-08-27 20:40:35 +00:00
noisenaive.c paysages : Noise adjustements. 2012-08-29 20:29:41 +00:00
noisenaive.h paysages : Added naive noise function. 2012-08-28 21:13:35 +00:00
noiseperlin.c paysages : Noise adjustements. 2012-08-29 20:29:41 +00:00
noiseperlin.h paysages : Added perlin noise. 2012-08-29 12:01:51 +00:00
noisesimplex.c paysages : Added naive noise function. 2012-08-28 21:13:35 +00:00
noisesimplex.h paysages : Added naive noise function. 2012-08-28 21:13:35 +00:00
opencl.c paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
opencl.h paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
pack.c paysages : Added layer naming. 2012-07-05 17:55:25 +00:00
pack.h paysages : Added layer naming (WIP). 2012-07-05 17:05:03 +00:00
render.c paysages : Terrain canvas - Added loading heightmap from picture file (currently hidden feature). 2012-07-19 15:04:27 +00:00
render.h paysages : Revert to doubles instead of floats + Fixed maximum memory size for render area. 2012-06-17 09:40:40 +00:00
renderer.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
renderer.h paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
scenery.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
scenery.h paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
system.c paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
system.h paysages : Added structure for opencl usage. 2012-12-01 16:39:47 +00:00
terrain.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
terrain.h paysages: Apply canvas height limits to terrain 2012-07-23 16:21:33 +00:00
terraincanvas.c paysages : Small fixes. 2012-11-10 17:05:01 +00:00
terraincanvas.h paysages : Added terrain canvas preview. 2012-08-08 15:32:54 +00:00
textures.c paysages : Replaced stock noise functions with simplex noise. 2012-08-26 20:02:10 +00:00
textures.h paysages : Clouds are now on the new layers system. 2012-08-26 13:36:46 +00:00
tools.c paysages : Added naive noise function. 2012-08-28 21:13:35 +00:00
tools.h paysages : Added naive noise function. 2012-08-28 21:13:35 +00:00
water.c paysages : Atmosphere/sky fusion + refactoring + keep skydome lights in cache. 2012-11-25 21:53:01 +00:00
water.h paysages : Added auto presets (cirrus, stratus, cumulus, stratocumulus) for clouds + lake and sea presets for water. 2012-11-24 12:30:51 +00:00
zone.c paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00
zone.h paysages : Texture ranges replaced with curves. 2012-07-02 15:35:10 +00:00