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shaders
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opengl: Updated water shader precision
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2016-01-13 17:49:42 +01:00 |
opengl.pro
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Added vegetation impostors to OpenGL renderer
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2015-11-25 23:15:58 +01:00 |
opengl_global.h
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Removed global string include in system_global.h
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2015-12-30 00:43:35 +01:00 |
OpenGLFunctions.h
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Better OpenGL error checking + opengl header refactoring
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2015-12-03 23:04:50 +01:00 |
OpenGLPart.cpp
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Merge branch 'master' into vegetation
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2015-12-13 17:16:26 +01:00 |
OpenGLPart.h
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Merge branch 'master' into vegetation
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2015-12-13 17:16:26 +01:00 |
OpenGLRenderer.cpp
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Changed textures displacement to use FractalNoise
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2016-01-06 01:46:25 +01:00 |
OpenGLRenderer.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLShaderProgram.cpp
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Refactored OpenGLVariable with pimpl and smart pointers
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2015-12-23 23:40:19 +01:00 |
OpenGLShaderProgram.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLSharedState.cpp
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Refactored OpenGLVariable with pimpl and smart pointers
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2015-12-23 23:40:19 +01:00 |
OpenGLSharedState.h
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Added FractalNoise value to OpenGLVariable
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2015-12-24 01:21:12 +01:00 |
OpenGLSkybox.cpp
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Refactored CelestialBodyDefinition, with new sun/moon widget
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2015-12-30 00:20:20 +01:00 |
OpenGLSkybox.h
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Added some convenience to set and watch scenery nodes
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2015-12-13 19:56:00 +01:00 |
OpenGLTerrain.cpp
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Refactored CelestialBodyDefinition, with new sun/moon widget
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2015-12-30 00:20:20 +01:00 |
OpenGLTerrain.h
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OpenGLTerrain does not use Qt containers anymore
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2015-12-13 19:06:27 +01:00 |
OpenGLTerrainChunk.cpp
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Coding style
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2016-01-12 19:50:56 +01:00 |
OpenGLTerrainChunk.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLVariable.cpp
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Added FractalNoise value to OpenGLVariable
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2015-12-24 01:21:12 +01:00 |
OpenGLVariable.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLVegetation.cpp
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Fixed coding style
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2015-12-16 01:33:02 +01:00 |
OpenGLVegetation.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLVegetationImpostor.cpp
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Refectored PI constants definitions + added Maths::modInRange
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2015-12-31 00:36:22 +01:00 |
OpenGLVegetationImpostor.h
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vegetation: Removed index variable in impostor shader
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2015-12-15 00:14:06 +01:00 |
OpenGLVegetationInstance.cpp
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Made the vegetation impostors face the camera
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2015-11-29 19:18:36 +01:00 |
OpenGLVegetationInstance.h
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Made the vegetation impostors face the camera
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2015-11-29 19:18:36 +01:00 |
OpenGLVegetationLayer.cpp
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vegetation: Removed index variable in impostor shader
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2015-12-15 00:14:06 +01:00 |
OpenGLVegetationLayer.h
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Fixed emphasis in docstrings
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2016-01-06 19:55:49 +01:00 |
OpenGLVertexArray.cpp
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Added mandatory logger information
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2015-12-13 20:08:38 +01:00 |
OpenGLVertexArray.h
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OpenGLTerrain does not use Qt containers anymore
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2015-12-13 19:06:27 +01:00 |
OpenGLWater.cpp
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Added FractalNoise value to OpenGLVariable
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2015-12-24 01:21:12 +01:00 |
OpenGLWater.h
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Switched OpenGL to core profile
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2015-12-07 23:32:55 +01:00 |