Michaël Lemaire
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4838c74236
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Fixed issues in runjs
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2018-04-04 23:57:28 +02:00 |
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Michaël Lemaire
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5f0732b39b
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Fixed move animation being done as background when coming from an action
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2018-04-04 23:15:14 +02:00 |
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Michaël Lemaire
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c3268ebdea
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Forbid move and trigger actions while in vigilance
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2018-04-04 18:17:10 +02:00 |
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Michaël Lemaire
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7bc6378754
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
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Michaël Lemaire
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b5ee5314f7
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Updated README
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2018-03-29 00:58:58 +02:00 |
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Michaël Lemaire
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18c596f91c
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Ships balancing
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2018-03-29 00:48:21 +02:00 |
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Michaël Lemaire
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eec499dbd5
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Fixed battle stats always adding to defender fleet
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2018-03-29 00:17:24 +02:00 |
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Michaël Lemaire
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37bb85e773
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
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Michaël Lemaire
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11c38fb657
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Fixed alpha being altered in atlases
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2018-03-25 22:48:11 +02:00 |
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Michaël Lemaire
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43a3450d74
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Updated battle UI sheet
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2018-03-25 19:51:18 +02:00 |
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Michaël Lemaire
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9f81b4c992
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Added damage effect mode
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2018-03-22 00:52:13 +01:00 |
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Michaël Lemaire
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6443f9afda
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Hull and shield are now small values
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2018-03-21 23:25:25 +01:00 |
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Michaël Lemaire
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c28d7ba8eb
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Started work on arena grid
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2018-03-21 23:09:26 +01:00 |
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Michaël Lemaire
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d4635683e3
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Updated TODO
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2018-03-21 18:48:30 +01:00 |
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Michaël Lemaire
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3d6bc192d0
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Removed randomness factors in battle actions
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2018-03-21 00:23:00 +01:00 |
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Michaël Lemaire
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28e2f889bd
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New fleet creation mode for character sheet (allow to change ship model)
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2018-03-20 23:06:39 +01:00 |
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Michaël Lemaire
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90d24291ce
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Fixed test task
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2018-03-16 17:47:10 +01:00 |
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Michaël Lemaire
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750ebb95da
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Added color palette
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2018-03-16 00:42:49 +01:00 |
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Michaël Lemaire
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26d994bb39
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Added ship renaming in creation mode
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2018-03-12 00:07:41 +01:00 |
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Michaël Lemaire
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e1fa5bdc00
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Updated jasmine
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2018-03-11 23:19:45 +01:00 |
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Michaël Lemaire
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e41cfa8299
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Removed tests from deployed build
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2018-03-08 22:48:33 +01:00 |
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Michaël Lemaire
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ce2b94fe83
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Added timestamp to assets URLs to bypass browser cache
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2018-03-08 22:11:14 +01:00 |
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Michaël Lemaire
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b24dd86a66
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New data pack system
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2018-03-08 20:16:05 +01:00 |
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Michaël Lemaire
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49c7c35342
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Added taskr as build tool
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2018-03-07 00:52:52 +01:00 |
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Michaël Lemaire
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ca52167809
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Switch back to npm
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2018-03-06 18:59:36 +01:00 |
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Michaël Lemaire
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b4fff901cd
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Fixed AI spawning a new web worker at each turn (thus downloading the app again and again)
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2018-03-06 18:41:38 +01:00 |
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Michaël Lemaire
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a2e40d2b91
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Fixed "on" and "hover" layers being in back of children objects
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2018-03-06 00:52:44 +01:00 |
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Michaël Lemaire
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69a65b0735
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
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Michaël Lemaire
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41f9b1ad6f
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Fixed Xander not being able to use Disengage
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2018-03-05 22:28:06 +01:00 |
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Michaël Lemaire
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851c59bac1
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Fixed several AI related problems
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2018-03-02 00:14:09 +01:00 |
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Michaël Lemaire
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ea8771fc75
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Fixed Xander's "Disengage" being used instead of main engine
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2018-03-01 19:46:17 +01:00 |
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Michaël Lemaire
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8d983258f8
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Fixed Flea's gatling gun
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2018-03-01 19:35:10 +01:00 |
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Michaël Lemaire
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2f52fd0031
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
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Michaël Lemaire
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32b852e2cd
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Fixed move ghost scaling
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2018-02-07 01:18:00 +01:00 |
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Michaël Lemaire
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63eb3236b1
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Updated dependencies
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2018-01-31 19:54:01 +01:00 |
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Michaël Lemaire
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8b755d9205
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
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Michaël Lemaire
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adb3656d29
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Updated ship sprites and portraits
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2018-01-28 21:19:28 +01:00 |
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Michaël Lemaire
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da5b40f30e
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Updated whirlwind scene (for future portraits re-render)
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2018-01-26 17:22:08 +01:00 |
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Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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4e155b8556
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AI: Tactical evaluators now work on diffs instead of guessed effects
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2018-01-09 20:23:35 +01:00 |
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Michaël Lemaire
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f9859c157e
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Fixed equipment price depreciation and displayed stat
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2018-01-02 19:23:12 +01:00 |
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Michaël Lemaire
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7e20599fce
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Process AI in a web worker if available
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2017-12-21 20:04:54 +01:00 |
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Michaël Lemaire
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58334da31a
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Fixed cooldown not resetting the usage counter
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2017-12-20 22:21:12 +01:00 |
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Michaël Lemaire
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fddf7a3916
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Replaced success factor display with a bar
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2017-12-20 19:57:28 +01:00 |
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Michaël Lemaire
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8f3c54632c
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Fixed toggle actions not being reset at the end of battle
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2017-12-20 19:23:33 +01:00 |
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Michaël Lemaire
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e7c743716f
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Fixed bad angle math when looking for ships in arc area
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2017-12-13 00:24:02 +01:00 |
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Michaël Lemaire
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cda87c3f06
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story: Fixed initial contact ship being without equipment
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2017-12-12 23:17:25 +01:00 |
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Michaël Lemaire
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e51594214f
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Updated TODOs
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2017-12-12 22:09:36 +01:00 |
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Michaël Lemaire
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0197fad710
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Ship tooltip now displays precision and maneuvrability
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2017-12-11 01:31:16 +01:00 |
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Michaël Lemaire
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231484f7a8
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New weapon effectiveness system, based on precision, maneuvrability and luck
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2017-12-08 01:18:15 +01:00 |
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