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45 commits

Author SHA1 Message Date
Michaël Lemaire 231484f7a8 New weapon effectiveness system, based on precision, maneuvrability and luck 2017-12-08 01:18:15 +01:00
Michaël Lemaire 0c429bd305 Rebalanced power depleter (as its effect lasts on turn end) 2017-12-04 22:48:18 +01:00
Michaël Lemaire 05a0607445 Restored drones feature 2017-11-29 23:03:58 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire dc89acd8a2 Apply new testing tools 2017-10-26 23:47:13 +02:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire 1936cfef8d Added cone targetting 2017-10-03 18:11:30 +02:00
Michaël Lemaire 08e1b506b1 Added Prokhorov Laser and Kelvin Generator 2017-10-02 18:02:30 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 8be89b1825 actionbar: Fixed move actions not always be first 2017-09-18 01:12:51 +02:00
Michaël Lemaire 7a99f97b00 Equipment balancing 2017-09-18 00:49:53 +02:00
Michaël Lemaire a8032eea8b Added battle stat "Power used" 2017-09-14 23:56:28 +02:00
Michaël Lemaire 884e634d5f Updated shield transfer (now a ranged effect) 2017-09-11 00:40:59 +02:00
Michaël Lemaire 2106b93439 Move distance is now dependent on maneuvrability 2017-08-18 00:53:21 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire e69a6b9efd Added two engines 2017-08-01 00:49:00 +02:00
Michaël Lemaire 666e3dfc1a equipment: Added two hulls and two shields 2017-07-28 01:02:53 +02:00
Michaël Lemaire daf59cc16d multiplayer: WIP on spectator mode for battles 2017-07-25 00:02:43 +02:00
Michaël Lemaire f62f2236f8 Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Michaël Lemaire 7275288f13 Updated attributes and skills 2017-06-11 22:44:12 +02:00
Michaël Lemaire 6d01734238 Fixed move exclusion radius 2017-05-29 20:12:57 +02:00
Michaël Lemaire 1038de9c26 Added ValueTransferEffect and Shield Transfer weapon 2017-05-29 00:16:50 +02:00
Michaël Lemaire 39389bdf43 balancing: Lowered repair drone efficiency 2017-05-23 19:17:33 +02:00
Michaël Lemaire c53ceff4df A bit of balancing
As ship models cannot be changed for now, they are set to be identical
2017-05-23 18:43:05 +02:00
Michaël Lemaire ee1cbc9c14 Simplified drone system 2017-05-23 01:00:02 +02:00
Michaël Lemaire 52d4e1274c Improved cooldown representation 2017-05-22 18:29:04 +02:00
Michaël Lemaire a8d0369292 Added equipment overheat / cooldown 2017-05-17 01:12:05 +02:00
Michaël Lemaire 5d4315f1ca Simplified drones behavior 2017-05-11 00:52:16 +02:00
Michaël Lemaire 7a7fccfbbb Damage effects may now be random in a given range 2017-05-10 22:52:24 +02:00
Michaël Lemaire d5b37ff850 character sheet: Added equipment description 2017-04-19 00:55:59 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire 53a8772cbe Added some helpful tooltips 2017-03-15 22:40:19 +01:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire e64e3955b3 Weapons with blast can now target a ship indirectly 2017-03-09 00:18:40 +01:00
Michaël Lemaire 144eb56537 Added log when an action cannot be applied 2017-03-07 20:27:46 +01:00
Michaël Lemaire 3f336c8d11 Added equipment slot icons 2017-03-05 15:12:08 +01:00
Michaël Lemaire aa3af26790 Consume power before action starts 2017-02-19 22:52:11 +01:00
Michaël Lemaire fc483c1967 Revert arena scaling 2017-02-19 17:54:19 +01:00
Michaël Lemaire 29ea205d36 Balanced repair drone 2017-02-16 19:05:47 +01:00
Michaël Lemaire 4b8793e8f3 Quick balancing of equipments and ship designs 2017-02-16 01:17:09 +01:00
Michaël Lemaire 12ee9b823b Added drone animation when applying effects 2017-02-15 22:15:31 +01:00
Michaël Lemaire 8cb165e1a4 Pause log processing during ship and weapon animations 2017-02-14 01:30:50 +01:00
Michaël Lemaire 53bbe510d2 Test coverage on core 2017-02-09 23:21:39 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00