Michaël Lemaire
|
3397009850
|
Fixed going back to menu after quick battle
|
2017-02-05 23:03:35 +01:00 |
|
Michaël Lemaire
|
a6292ffef9
|
Added equipment display in ship tooltip
|
2017-02-05 22:41:06 +01:00 |
|
Michaël Lemaire
|
44b870f970
|
Started MoveFireSimulator
|
2017-02-05 19:01:00 +01:00 |
|
Michaël Lemaire
|
7dc4d5b810
|
Updated active effect sprites on ship list
|
2017-01-31 22:07:59 +01:00 |
|
Michaël Lemaire
|
f1ef892c0b
|
Added fleet display on map
|
2017-01-30 01:40:33 +01:00 |
|
Michaël Lemaire
|
cacef3cea8
|
Added visited status on star locations
|
2017-01-29 19:34:38 +01:00 |
|
Michaël Lemaire
|
69762a0a07
|
Updated tscommon
|
2017-01-27 01:13:16 +01:00 |
|
Michaël Lemaire
|
da6e961b1e
|
Removed obsolete Tools module (now from tscommon)
|
2017-01-27 01:07:06 +01:00 |
|
Michaël Lemaire
|
92764542df
|
Added submodule tscommon, shared with Succession
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2017-01-27 00:52:45 +01:00 |
|
Michaël Lemaire
|
d82f89aeb5
|
More work on new map screen
|
2017-01-27 00:01:04 +01:00 |
|
Michaël Lemaire
|
acd99a2d66
|
Started new map screen
|
2017-01-26 01:01:31 +01:00 |
|
Michaël Lemaire
|
875b71828d
|
Rewrite of sticky effects system, to allow any other effect to be sticky
|
2017-01-24 01:14:04 +01:00 |
|
Michaël Lemaire
|
0a822e705e
|
Renaming to StickyEffect
|
2017-01-24 00:07:54 +01:00 |
|
Michaël Lemaire
|
0a5f1d4ad7
|
Added some effects on main menu
|
2017-01-23 19:12:36 +01:00 |
|
Michaël Lemaire
|
f141a705c2
|
Fixed effect marker not being removed on ship list
|
2017-01-23 17:33:13 +01:00 |
|
Michaël Lemaire
|
a0d4ec6720
|
Add star field to main menu
|
2017-01-22 18:41:32 +01:00 |
|
Michaël Lemaire
|
ca88cfe32b
|
New preload screen
|
2017-01-22 18:00:59 +01:00 |
|
Michaël Lemaire
|
ca358d41f6
|
New main menu screen
|
2017-01-22 17:17:59 +01:00 |
|
Michaël Lemaire
|
a4649d696f
|
Fixed endTurn not being called by AI and ships with no AP
|
2017-01-20 01:02:18 +01:00 |
|
Michaël Lemaire
|
125ed792fb
|
Removed action cancel button
|
2017-01-20 00:39:13 +01:00 |
|
Michaël Lemaire
|
4ba37774aa
|
Move actions now uses integer AP, displayed on targetting line
|
2017-01-19 19:33:56 +01:00 |
|
Michaël Lemaire
|
6ee0352cc1
|
Fixed action tooltip sometimes sticking after ship changed
|
2017-01-19 17:47:55 +01:00 |
|
Michaël Lemaire
|
2a3a0717b9
|
Fixed target clicking not working on mobile
|
2017-01-19 17:36:21 +01:00 |
|
Michaël Lemaire
|
d83d7ede9c
|
Scale arena to fit screen
Quick graphical fix, will do better later
|
2017-01-19 01:27:42 +01:00 |
|
Michaël Lemaire
|
c2059fd35a
|
Added hold-to-hover mode for mobile targets
|
2017-01-19 01:17:24 +01:00 |
|
Michaël Lemaire
|
3ac51adb19
|
Fixed action bar "working" icon not spinning
|
2017-01-17 23:46:14 +01:00 |
|
Michaël Lemaire
|
77326ed22c
|
Added effect description on action tooltip
|
2017-01-17 01:02:38 +01:00 |
|
Michaël Lemaire
|
da0b8dc870
|
Added active temporary effects on ship tooltip and in ship list
|
2017-01-17 00:20:33 +01:00 |
|
Michaël Lemaire
|
cde4b2fdf1
|
Added flashing effect on ship list when receiving damage
|
2017-01-15 23:05:00 +01:00 |
|
Michaël Lemaire
|
1f1f693a8c
|
Replaced fading action overlay by blinking lights
|
2017-01-13 01:28:23 +01:00 |
|
Michaël Lemaire
|
41a257df7a
|
Updated actionbar theme and action icons
|
2017-01-13 00:57:28 +01:00 |
|
Michaël Lemaire
|
b0b7d89eb6
|
Added automatic scaling
|
2017-01-12 22:53:34 +01:00 |
|
Michaël Lemaire
|
337bb5c74f
|
Dim dead ship sprite instead of removing it
|
2017-01-12 01:37:05 +01:00 |
|
Michaël Lemaire
|
356486c6ce
|
Grant initial AP at start of battle, and recover when turn ends
|
2017-01-12 01:36:34 +01:00 |
|
Michaël Lemaire
|
cfaeb8da7a
|
Round some displayable attributes to integers
|
2017-01-11 18:31:21 +01:00 |
|
Michaël Lemaire
|
6c47655472
|
Added attributes to ship tooltip
|
2017-01-11 01:38:08 +01:00 |
|
Michaël Lemaire
|
026af8bdd2
|
Added ship frame in arena to know which side they are on
|
2017-01-10 01:22:59 +01:00 |
|
Michaël Lemaire
|
166557c0d6
|
Added ship tooltip
|
2017-01-10 00:24:33 +01:00 |
|
Michaël Lemaire
|
f80ab3350c
|
Updated ship hover effect
|
2017-01-09 01:37:15 +01:00 |
|
Michaël Lemaire
|
3fba641b5b
|
Improved action tooltip
|
2017-01-08 23:42:53 +01:00 |
|
Michaël Lemaire
|
327fb63173
|
Added experimental flat design for new shiplist UI
|
2017-01-08 23:04:07 +01:00 |
|
Michaël Lemaire
|
4aa30265dd
|
Always use strict mode
|
2017-01-03 23:26:56 +01:00 |
|
Michaël Lemaire
|
c84bac7d59
|
Added typings
|
2017-01-03 23:17:52 +01:00 |
|
Michaël Lemaire
|
59f5e6b61b
|
Directory structure
|
2017-01-03 22:53:36 +01:00 |
|
Michaël Lemaire
|
71493cc317
|
Fixed small issues
|
2016-10-26 23:27:43 +02:00 |
|
Michaël Lemaire
|
2a319c149c
|
Simplified build process
|
2016-10-26 23:15:04 +02:00 |
|
Michaël Lemaire
|
301bce75e0
|
Added a ship model system
|
2015-05-05 21:49:33 +02:00 |
|
Michaël Lemaire
|
dcbfbca891
|
Added action points usage indication in action bar, while targetting
|
2015-04-28 18:35:48 +02:00 |
|
Michaël Lemaire
|
9045f7e5c3
|
Fixed game saving when an AI is in play
|
2015-04-28 09:27:45 +02:00 |
|
Michaël Lemaire
|
ee8bf3b4a3
|
Fixed music restarting on startMusic, even when the same key was used
|
2015-04-28 09:27:45 +02:00 |
|
Michaël Lemaire
|
a0125d1a04
|
Quick integration of two temporary ship models
|
2015-04-27 22:05:59 +02:00 |
|
Michaël Lemaire
|
e48eedf0a6
|
Removed ship card on right side of screen during battles
Will be replaced later by a tooltip
|
2015-04-26 21:34:55 +02:00 |
|
Michaël Lemaire
|
7454cbc3e4
|
Added ship list background
|
2015-04-26 21:09:52 +02:00 |
|
Michaël Lemaire
|
6b58ba6858
|
New ship list placeholder graphics and behavior
|
2015-04-26 19:15:45 +02:00 |
|
Michaël Lemaire
|
5bf278db1e
|
Added InputManager and cheat mode
|
2015-04-24 00:36:57 +02:00 |
|
Michaël Lemaire
|
8e49ca6dfc
|
Fixed weapon effect not using audio manager
|
2015-04-22 23:53:13 +02:00 |
|
Michaël Lemaire
|
2e962ca301
|
Added music to map and arena stages
For future credits :
http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1300005
http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100020
|
2015-04-22 23:42:40 +02:00 |
|
Michaël Lemaire
|
b60cd52510
|
Adjusted initial ship placement to work with a fleet of 5 ships
|
2015-04-22 22:18:49 +02:00 |
|
Michaël Lemaire
|
477b51bd9f
|
Added display of temporary effects in ship list (no graphics yet)
|
2015-04-22 22:03:59 +02:00 |
|
Michaël Lemaire
|
0650605db9
|
Added removal of defeated encounter from location, allowing the winner to continue its journey
|
2015-04-22 00:17:00 +02:00 |
|
Michaël Lemaire
|
f204bc4321
|
Added minimal distance between star locations
|
2015-04-21 23:40:15 +02:00 |
|
Michaël Lemaire
|
cb278959a9
|
Added collision prevention on move actions
|
2015-04-21 22:14:17 +02:00 |
|
Michaël Lemaire
|
ef0756c0e0
|
Made Bully AI move towards an enemy when no more maneuver is available
|
2015-04-15 02:00:00 +02:00 |
|
Michaël Lemaire
|
e0468338fd
|
Added messages system (basic at the moment)
|
2015-04-15 02:00:00 +02:00 |
|
Michaël Lemaire
|
3bc4afc4ce
|
Updated phaser ts definitions
|
2015-04-09 02:00:00 +02:00 |
|
Michaël Lemaire
|
c9c11d23ce
|
Added encounter fleet generation (unbalanced)
|
2015-04-07 02:00:00 +02:00 |
|
Michaël Lemaire
|
c9412ec8ef
|
More state refactoring
|
2015-04-07 02:00:00 +02:00 |
|
Michaël Lemaire
|
6700685062
|
Refactored states + "battle" message on fight start
|
2015-04-07 02:00:00 +02:00 |
|
Michaël Lemaire
|
b1999822f0
|
Added encounters in locations (WIP - no fleet at the moment)
|
2015-04-07 02:00:00 +02:00 |
|
Michaël Lemaire
|
287805c8cc
|
Updated to phaser 2.3.0
|
2015-04-07 02:00:00 +02:00 |
|
Michaël Lemaire
|
f48df7155a
|
Fixed some display issues with universe and system maps
|
2015-03-30 02:00:00 +02:00 |
|
Michaël Lemaire
|
4298222637
|
Added ability to travel, and jump between stars
|
2015-03-27 01:00:00 +01:00 |
|
Michaël Lemaire
|
b76a83c157
|
Added star system names
|
2015-03-25 01:00:00 +01:00 |
|
Michaël Lemaire
|
83d4b0f97f
|
Generate one warp location for each link to other star systems
|
2015-03-25 01:00:00 +01:00 |
|
Michaël Lemaire
|
f7eb13abe1
|
Added fleet location display on map
|
2015-03-25 01:00:00 +01:00 |
|
Michaël Lemaire
|
40925d54e1
|
Added star system map view
|
2015-03-24 01:00:00 +01:00 |
|
Michaël Lemaire
|
c6d68e36c9
|
Renamed scripts to app
|
2015-03-24 01:00:00 +01:00 |
|
Michaël Lemaire
|
d562acb409
|
Universe map only displays visited systems
|
2015-03-19 01:00:00 +01:00 |
|
Michaël Lemaire
|
74d302b64c
|
Added star system links generation
|
2015-03-19 01:00:00 +01:00 |
|
Michaël Lemaire
|
86b20ffd2b
|
Added basic star systems generation and displaying
|
2015-03-19 01:00:00 +01:00 |
|
Michaël Lemaire
|
9cc228e47c
|
Added missile weapon effect
|
2015-03-16 01:00:00 +01:00 |
|
Michaël Lemaire
|
dd2d5949ef
|
Some init polishing, and beginning of main menu
|
2015-03-12 01:00:00 +01:00 |
|
Michaël Lemaire
|
98733dc94b
|
Small renaming
|
2015-03-12 01:00:00 +01:00 |
|
Michaël Lemaire
|
5cffb1680c
|
Refactored BullyMove, using the new AIManeuver
For future AI helpers
|
2015-03-12 01:00:00 +01:00 |
|
Michaël Lemaire
|
8b256aa95c
|
Fixed serializer ID sequence not being reset on load
|
2015-03-12 01:00:00 +01:00 |
|
Michaël Lemaire
|
fcf696f7c1
|
Moved level from fleet to ships
Now, generated 'lucky' loots are from the dead ship level, not the winner one (more logical that way)
|
2015-03-12 01:00:00 +01:00 |
|
Michaël Lemaire
|
488b059913
|
Added unit testing for SubMunitionMissile
|
2015-03-12 01:00:00 +01:00 |
|
Michaël Lemaire
|
af82ffff7a
|
Added handling of in-space targets for area effects
|
2015-03-11 01:00:00 +01:00 |
|
Michaël Lemaire
|
cc6b6695f8
|
Started visual feedback for blast radius (WIP)
|
2015-03-06 01:00:00 +01:00 |
|
Michaël Lemaire
|
496b75b982
|
Improved targetting display (with 2 colors)
|
2015-03-06 01:00:00 +01:00 |
|
Michaël Lemaire
|
28d431e40e
|
Fixed arena not destroying properly when changing UI state
|
2015-03-06 01:00:00 +01:00 |
|
Michaël Lemaire
|
17afcb2b0d
|
Fixed action tooltip remaining visible after turn ended
|
2015-03-05 01:00:00 +01:00 |
|
Michaël Lemaire
|
cf2f585109
|
Fixed loading/saving unit testing not being stable (due to stored timestamp in AI)
|
2015-03-05 01:00:00 +01:00 |
|
Michaël Lemaire
|
96d91e6b3d
|
Added game saving and loading to localStorage (just with keyboard shortcuts now)
|
2015-03-04 01:00:00 +01:00 |
|
Michaël Lemaire
|
07b80d75df
|
Merge branch 'serialization'
|
2015-03-04 01:00:00 +01:00 |
|
Michaël Lemaire
|
7eec39276e
|
Added action tooltip (very WIP)
|
2015-03-03 01:00:00 +01:00 |
|
Michaël Lemaire
|
faac0a8648
|
Made the game state fully serializable
|
2015-03-03 01:00:00 +01:00 |
|
Michaël Lemaire
|
b3bb84b81a
|
Added range hint display on actions
|
2015-03-03 01:00:00 +01:00 |
|
Michaël Lemaire
|
fc66e2a70f
|
Added serialization of references and cycles
|
2015-03-03 01:00:00 +01:00 |
|
Michaël Lemaire
|
466193f88f
|
Added serialization of arrays of Serializable
|
2015-03-02 01:00:00 +01:00 |
|